Ejemplo n.º 1
0
        private void btnCopyAsImage_Click(object sender, RoutedEventArgs e)
        {
            if (gateCanvas.selected.Count > 0)
            {
                UIGates.IC ic = gateCanvas.CreateIC("(clipboard)", GateCanvas.SELECTED_GATES.SELECTED);


                GateCanvas tmp = new GateCanvas(ic, icl);
                tmp.Width  = tmp.GetBounds(0, false).Width;
                tmp.Height = tmp.GetBounds(0, false).Height;
                BackgroundWorker bg = new BackgroundWorker();
                bg.DoWork += (s2, e2) =>
                {
                    System.Threading.Thread.Sleep(500); // prop time
                    // don't use wait on propagation because if there is a loop
                    // it will loop forever
                };
                bg.RunWorkerCompleted += (s2, e2) =>
                {
                    tmp.Mute = true;
                    tmp.UpdateLayout();
                    tmp.UpdateWireConnections();
                    Clipboard.SetImage(tmp.CreateImage());
                    Grid1.Children.Remove(tmp);
                };

                Grid1.Children.Add(tmp);
                bg.RunWorkerAsync();
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Create a window based on a given IC and IC List.  Provide
        /// an edit level of either View or Edit as appropriate.
        /// </summary>
        /// <param name="IC"></param>
        /// <param name="useicl"></param>
        /// <param name="el"></param>
        public Window1(UIGates.IC IC, ICList useicl, EditLevel el)
            : this(el)
        {
            icl = useicl;

            gateCanvas.ICL          = icl;
            gateCanvas.UndoProvider = (UndoRedo.UndoManager)Resources["undoManager"];
            spGates.ICList          = icl;
            _filename = IC.AbGate.Name;


            this.Loaded += (sender, e) =>
            {
                RefreshGateCanvas(IC);

                spGates.ICName = IC.AbGate.Name;
                if (el == EditLevel.VIEW)
                {
                    gateCanvas.IsReadOnly = true;
                }

                Dispatcher.BeginInvoke(
                    new Action(() =>
                {
                    Activate();
                    Focus();
                }));
            };
        }
Ejemplo n.º 3
0
        private void SetInfoLine(UIGates.IC ic)
        {
            string inf = "Left-drag to place";

            if (!_ro)
            {
                inf += ", double-click to edit, type to rename";
            }
            InfoLine.SetInfo(ic, inf);
        }
Ejemplo n.º 4
0
 private void btnCopy_Click(object sender, RoutedEventArgs e)
 {
     if (gateCanvas.selected.Count > 0)
     {
         UIGates.IC ic      = gateCanvas.CreateIC("(clipboard)", GateCanvas.SELECTED_GATES.SELECTED);
         CircuitXML cx      = new CircuitXML(icl);
         DataObject clipobj = new DataObject();
         Clipboard.SetData("IC", cx.CreateCircuitXML(ic).ToString());
         btnPaste.IsEnabled = true;
     }
 }
Ejemplo n.º 5
0
        /// <summary>
        /// Create an XML representation of this IC and all nested ICs, recursively.
        /// </summary>
        /// <param name="ic"></param>
        /// <returns></returns>
        public XElement CreateXML(UIGates.IC ic)
        {
            XElement root = new XElement("CircuitGroup");

            root.SetAttributeValue("Version", "1.2");

            TopologicalSort   ts  = new TopologicalSort();
            List <UIGates.IC> ics = ts.Sort(ic, icl);

            foreach (UIGates.IC theic in ics)
            {
                root.Add(CreateCircuitXML(theic));
            }
            return(root);
        }
Ejemplo n.º 6
0
        /// <summary>
        /// Create an IC, but ignore user input and output.  This is useful if
        /// the IC is just a package for some other operation.
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public UIGates.IC CreateNonTerminaledIC(string name)
        {
            Gates.IC nic = new Gates.IC(c, new Gates.IOGates.UserInput[0],
                                        new Gates.IOGates.UserOutput[0], name);
            UIGates.IC nuic = new UIGates.IC(nic, new Gate.TerminalID[0]);

            // finally, hint the IC so that we can remember
            // where things are placed visually in the future
            foreach (Gates.AbstractGate g in c)
            {
                nuic.locationHints.Add(g, pos(g));
            }

            return((UIGates.IC)nuic.CreateUserInstance());
        }
Ejemplo n.º 7
0
 private void btnPaste_Click(object sender, RoutedEventArgs e)
 {
     if (Clipboard.ContainsData("IC"))
     {
         string     xml = Clipboard.GetData("IC") as string;
         CircuitXML cx  = new CircuitXML(icl);
         try
         {
             UIGates.IC ic = cx.LoadCircuit(System.Xml.Linq.XElement.Parse(xml));
             gateCanvas.PasteIC(ic);
         }
         catch (Exception)
         {
             MessageBox.Show("Unable to complete paste; maybe you deleted a needed IC?");
         }
     }
 }
Ejemplo n.º 8
0
        /// <summary>
        /// Replace the existing canvas with a new canvas, based on the IC given.
        /// This is similar to closing this window and replacing it with another window
        /// based on that IC instead.
        /// </summary>
        /// <param name="newgcic"></param>
        public void RefreshGateCanvas(UIGates.IC newgcic)
        {
            Grid1.Children.Remove(gateCanvas);

            gateCanvas.Circuit.Stop();

            gateCanvas = new GateCanvas(newgcic, icl);
            gateCanvas.UndoProvider = (UndoRedo.UndoManager)Resources["undoManager"];
            this.UnregisterName("gateCanvas");
            this.RegisterName("gateCanvas", gateCanvas);
            Grid1.Children.Insert(0 /*Grid1.Children.Count - 4*/,gateCanvas);
            Grid.SetColumn(gateCanvas, 1);
            Grid.SetRow(gateCanvas, 1);
            _basedon = newgcic;

            if (!string.IsNullOrEmpty(newgcic.AbGate.Name))
            {
                _filename = newgcic.AbGate.Name;
                spGates.ICName = newgcic.AbGate.Name;
                UpdateTitle();
            }

            if (MyEditLevel == EditLevel.FULL || MyEditLevel == EditLevel.EDIT)
            {
                // monitor the clipboard to provide cut/copy/paste visibility
                gateCanvas.selected.ListChanged += (s2, e2) =>
                {
                    btnCopy.IsEnabled = gateCanvas.selected.Count > 0;
                    btnCut.IsEnabled = gateCanvas.selected.Count > 0;
                    btnCopyAsImage.IsEnabled = gateCanvas.selected.Count > 0;
                };
            }

            if (_myEditLevel == EditLevel.FULL)
                gateCanvas.Circuit.Start();

            gateCanvas.SetCaptureICLChanges();

            gateCanvas.Zoom = slZoom.Value;

            gateCanvas.UpdateLayout();
            gateCanvas.UpdateWireConnections();

            
            
        }
Ejemplo n.º 9
0
        /// <summary>
        /// Replace the existing canvas with a new canvas, based on the IC given.
        /// This is similar to closing this window and replacing it with another window
        /// based on that IC instead.
        /// </summary>
        /// <param name="newgcic"></param>
        public void RefreshGateCanvas(UIGates.IC newgcic)
        {
            Grid1.Children.Remove(gateCanvas);

            gateCanvas.Circuit.Stop();

            gateCanvas = new GateCanvas(newgcic, icl);
            gateCanvas.UndoProvider = (UndoRedo.UndoManager)Resources["undoManager"];
            this.UnregisterName("gateCanvas");
            this.RegisterName("gateCanvas", gateCanvas);
            Grid1.Children.Insert(0 /*Grid1.Children.Count - 4*/, gateCanvas);
            Grid.SetColumn(gateCanvas, 1);
            Grid.SetRow(gateCanvas, 1);
            _basedon = newgcic;

            if (!string.IsNullOrEmpty(newgcic.AbGate.Name))
            {
                _filename      = newgcic.AbGate.Name;
                spGates.ICName = newgcic.AbGate.Name;
                UpdateTitle();
            }

            if (MyEditLevel == EditLevel.FULL || MyEditLevel == EditLevel.EDIT)
            {
                // monitor the clipboard to provide cut/copy/paste visibility
                gateCanvas.selected.ListChanged += (s2, e2) =>
                {
                    btnCopy.IsEnabled        = gateCanvas.selected.Count > 0;
                    btnCut.IsEnabled         = gateCanvas.selected.Count > 0;
                    btnCopyAsImage.IsEnabled = gateCanvas.selected.Count > 0;
                };
            }

            if (_myEditLevel == EditLevel.FULL)
            {
                gateCanvas.Circuit.Start();
            }

            gateCanvas.SetCaptureICLChanges();

            gateCanvas.Zoom = slZoom.Value;

            gateCanvas.UpdateLayout();
            gateCanvas.UpdateWireConnections();
        }
Ejemplo n.º 10
0
        /// <summary>
        /// Load a circuit group from a file.  All ICs in the file will be stored
        /// using the provided StoreIC method. The IC with no name will be returned
        /// as the primary circuit.
        /// </summary>
        /// <param name="path"></param>
        /// <param name="sic"></param>
        /// <returns></returns>
        public UIGates.IC Load(string path, StoreIC sic)
        {
            XElement root = XElement.Load(path);

            // v1.0 and v1.1 did not mark version attribute, so check for null
            if (root.Attribute("Version") != null && root.Attribute("Version").Value != "1.2")
            {
                throw new Exception("Unsupport version " + root.Attribute("Version").Value);
            }

            UIGates.IC retic = null;
            foreach (XElement circuit in root.Elements())
            {
                if (circuit.Attribute("Name") != null)
                {
                    // check if we need to rename this circuit
                    try
                    {
                        icl.GetIC(circuit.Attribute("Name").Value);
                        // already has an IC by this name
                        UpdateICNames[circuit.Attribute("Name").Value] =
                            icl.GenerateAvailableName(circuit.Attribute("Name").Value);
                    }
                    catch (ArgumentException)
                    {
                        // not found, no problem
                    }
                }
                UIGates.IC ic = LoadCircuit(circuit);
                if (circuit.Attribute("Name") != null)
                {
                    sic(ic);
                }
                else
                {
                    retic = ic;
                }
            }

            return(retic);
        }
Ejemplo n.º 11
0
        private void btnCreateIC_Click(object sender, RoutedEventArgs e)
        {
            UIGates.IC nic = gateCanvas.CreateIC(icl.GenerateAvailableName("Untitled"), GateCanvas.SELECTED_GATES.SELECTED_IF_TWO_OR_MORE);

            icl.Add(nic);
            // can't call seteditname on nic directly
            // because it doesn't exist in the selector
            // because the selector makes an instance
            // so have the selector redirect the request

            // bg delay is due to animation effect time
            BackgroundWorker bg = new BackgroundWorker();

            bg.DoWork             += (s2, e2) => { System.Threading.Thread.Sleep(500); };
            bg.RunWorkerCompleted += (s2, e2) =>
            {
                spGates.SetEditName(nic.AbGate.Name);
            };
            bg.RunWorkerAsync();

            ((UndoRedo.UndoManager)Resources["undoManager"]).Add(new UndoRedo.CreateIC(icl, nic));
        }
Ejemplo n.º 12
0
        /// <summary>
        /// Create an IC, but ignore user input and output.  This is useful if
        /// the IC is just a package for some other operation.
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public UIGates.IC CreateNonTerminaledIC(string name)
        {
            Gates.IC nic = new Gates.IC(c, new  Gates.IOGates.UserInput[0], 
                new Gates.IOGates.UserOutput[0], name);
            UIGates.IC nuic = new UIGates.IC(nic, new Gate.TerminalID[0]);

            // finally, hint the IC so that we can remember
            // where things are placed visually in the future
            foreach (Gates.AbstractGate g in c)
            {
                nuic.locationHints.Add(g, pos(g));
            }

            return (UIGates.IC)nuic.CreateUserInstance();
        }
Ejemplo n.º 13
0
 public ChangeICEventArgs(UIGates.IC original, UIGates.IC newic)
 {
     this.original = original;
     this.newic    = newic;
 }
Ejemplo n.º 14
0
        private void g_MouseDoubleClick(object sender, MouseButtonEventArgs e)
        {
            BackgroundWorker bg = new BackgroundWorker();

            bg.DoWork             += (s2, e2) => { System.Threading.Thread.Sleep(500); };
            bg.RunWorkerCompleted += (s2, e2) => { DragDrop.DragDropHelper.Cancel(); };

            if (_ro)
            {
                return;
            }

            foreach (Window w in Application.Current.Windows)
            {
                if (((Window1)w).BasedOn != null &&
                    ((Window1)w).MyEditLevel == Window1.EditLevel.EDIT &&
                    ((Window1)w).BasedOn.AbGate.Name == ((UIGates.IC)sender).AbGate.Name)
                {
                    w.Activate();
                    return;
                }
            }

            UIGates.IC template = ((UIGates.IC)sender).CreateUserInstance() as UIGates.IC;
            ((Gates.IC)template.AbGate).Circuit.Start();
            Window1 icw = new Window1(template, icl, Window1.EditLevel.EDIT);


            icw.Show();
            icw.Closing += (s2, e2) =>
            {
                try
                {
                    // only replace gates if changes made
                    if (!icw.gateCanvas.UndoProvider.IsAtSavePoint)
                    {
                        UIGates.IC oic = icl.GetIC(icw.BasedOn.AbGate.Name);
                        UIGates.IC nic = icw.GetIC();

                        // check for recursion
                        // can bypass the selector if you are sneaky
                        foreach (Gates.AbstractGate ag in ((Gates.IC)nic.AbGate).Circuit)
                        {
                            if (ag is Gates.IC)
                            {
                                if (((Gates.IC)ag).DeepIncludes(((UIGates.IC)nic).AbGate.Name))
                                {
                                    MessageBox.Show("Recursive circuit detected");
                                    return;
                                }
                            }
                        }

                        // check for decreased inputs
                        // can't undo
                        if (oic.AbGate.NumberOfInputs > nic.AbGate.NumberOfInputs)
                        {
                            if (MessageBox.Show("Reducing the number of inputs will affect all instances of this IC in all circuits.  This operation cannot be undone. Proceed?", "Danger Zone", MessageBoxButton.YesNo, MessageBoxImage.Question, MessageBoxResult.No) != MessageBoxResult.Yes)
                            {
                                return;
                            }
                        }

                        icl[icl.IndexOf(oic)] = nic;
                        if (undoProvider != null)
                        {
                            undoProvider.Add(new UndoRedo.ReplaceIC(icl, oic, nic));
                        }
                    }
                }
                catch (Exception) { } // can fail if this IC has been removed

                ((Gates.IC)template.AbGate).Circuit.Stop();
            };

            icl.ChangeIC += (s2, e2) =>
            {
                if (e2.original.AbGate.Name == ((UIGates.IC)sender).AbGate.Name)
                {
                    if (e2.newic == null)
                    {
                        icw.Close();
                    }
                    else
                    {
                        // find the gate being edited
                        foreach (UIGates.IC g in spGates.Children)
                        {
                            if (g.AbGate.Name == e2.newic.AbGate.Name)
                            {
                                icw.RefreshGateCanvas(g.CreateUserInstance() as UIGates.IC);
                            }
                        }
                    }
                }
            };
        }
Ejemplo n.º 15
0
        /// <summary>
        /// Create an IC based on the circuit.  All user input and outputs
        /// will be turned into terminals on this IC.  The technique is to establish
        /// a center-point of the gates involved, and establish a "X" shape originating
        /// from this center.  The position of the user i/o gates within this X shape
        /// determine how they appear on the IC.  The goal is to have the layout of
        /// terminals match the layout and ordering of user inputs and outputs.
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public UIGates.IC CreateIC(string name)
        {
            posGates = new List <GTerm>();

            List <Gates.IOGates.UserInput>  uis = new List <Gates.IOGates.UserInput>();
            List <Gates.IOGates.UserOutput> uos = new List <Gates.IOGates.UserOutput>();

            // Determine the center-point of the X

            double maxX = 0, maxY = 0, minX = 0, minY = 0;


            var pts = createCenter();

            maxX = pts.Right;
            minX = pts.Left;
            maxY = pts.Bottom;
            minY = pts.Top;

            avgX = (maxX + minX) / 2.0;
            avgY = (maxY + minY) / 2.0;

            // For all user i/o gates, determine where they fall in the X
            foreach (Gates.AbstractGate g in c)
            {
                if (g is Gates.IOGates.UserInput)
                {
                    uis.Add((Gates.IOGates.UserInput)g);
                    PositionAndHold(g);
                }
                if (g is Gates.IOGates.UserOutput)
                {
                    uos.Add((Gates.IOGates.UserOutput)g);
                    PositionAndHold(g);
                }
            }

            // Apply a sort to order user i/o gates with respect
            // to the standard ordering that the IC uses to display its terminals
            // see Gate class
            posGates.Sort((firstVal, nextVal) =>
            {
                if (firstVal.pos != nextVal.pos)
                {
                    return(firstVal.pos.CompareTo(nextVal.pos));
                }
                else
                {
                    return(firstVal.offset.CompareTo(nextVal.offset));
                }
            });

            Gates.IC nic = new Gates.IC(c, uis.ToArray(), uos.ToArray(), name);
            List <Gate.TerminalID> tids = new List <Gate.TerminalID>();

            // constuct the terminal id list based on the sorted sequence
            foreach (GTerm gt in posGates)
            {
                tids.Add(new Gate.TerminalID(gt.gate is Gates.IOGates.UserInput,
                                             gt.gate is Gates.IOGates.UserInput ?
                                             uis.IndexOf((Gates.IOGates.UserInput)gt.gate) : uos.IndexOf((Gates.IOGates.UserOutput)gt.gate),
                                             gt.pos));
            }



            UIGates.IC nuic = new UIGates.IC(nic, tids.ToArray());

            // finally, hint the IC so that we can remember
            // where things are placed visually in the future
            foreach (Gates.AbstractGate g in c)
            {
                nuic.locationHints.Add(g, pos(g));
            }


            // in some cases, the caller may be using these gates
            // so we create a clone so there is no interference
            return((UIGates.IC)nuic.CreateUserInstance());
        }
Ejemplo n.º 16
0
        /// <summary>
        /// Create an XML representation of the given IC, and all nested ICs recursively,
        /// and save it to the given path.
        /// </summary>
        /// <param name="path"></param>
        /// <param name="ic"></param>
        public void Save(string path, UIGates.IC ic)
        {
            XElement root = CreateXML(ic);

            root.Save(path);
        }
Ejemplo n.º 17
0
 private void AddDragDropGate(UIGates.IC g)
 {
     AddDragDropGate(spGates.Children.Count, g);
 }
Ejemplo n.º 18
0
        /// <summary>
        /// Create an IC based on the circuit.  All user input and outputs
        /// will be turned into terminals on this IC.  The technique is to establish
        /// a center-point of the gates involved, and establish a "X" shape originating
        /// from this center.  The position of the user i/o gates within this X shape
        /// determine how they appear on the IC.  The goal is to have the layout of
        /// terminals match the layout and ordering of user inputs and outputs.
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public UIGates.IC CreateIC(string name)
        {

            posGates = new List<GTerm>();

            List<Gates.IOGates.UserInput> uis = new List<Gates.IOGates.UserInput>();
            List<Gates.IOGates.UserOutput> uos = new List<Gates.IOGates.UserOutput>();

            // Determine the center-point of the X
            bool fst = true;
            double maxX = 0, maxY = 0, minX = 0, minY = 0;
            foreach (Gates.AbstractGate g in c)
            {
                Point p = pos(g).GetPoint();
                if (fst)
                {
                    maxX = p.X;
                    minX = p.X;
                    maxY = p.Y;
                    minY = p.Y;
                    fst = false;
                }
                maxX = Math.Max(maxX, p.X);
                maxY = Math.Max(maxY, p.Y);
                minX = Math.Min(minX, p.X);
                minY = Math.Min(minY, p.Y);
                //avgX += p.X;
                //avgY += p.Y;
            }

            //avgX /= c.Count;
            //avgY /= c.Count;
            avgX = (maxX + minX) / 2.0;
            avgY = (maxY + minY) / 2.0;

            // For all user i/o gates, determine where they fall in the X
            foreach (Gates.AbstractGate g in c)
            {
               
                if (g is Gates.IOGates.UserInput)
                {
                    uis.Add((Gates.IOGates.UserInput)g);
                    PositionAndHold(g);
                }
                if (g is Gates.IOGates.UserOutput)
                {
                    uos.Add((Gates.IOGates.UserOutput)g);
                    PositionAndHold(g);
                }
            }

            // Apply a sort to order user i/o gates with respect
            // to the standard ordering that the IC uses to display its terminals
            // see Gate class
            posGates.Sort((firstVal, nextVal) =>
            {
                if (firstVal.pos != nextVal.pos)
                    return firstVal.pos.CompareTo(nextVal.pos);
                else
                    return firstVal.offset.CompareTo(nextVal.offset);
            });

            Gates.IC nic = new Gates.IC(c, uis.ToArray(), uos.ToArray(), name);
            List<Gate.TerminalID> tids = new List<Gate.TerminalID>();

            // constuct the terminal id list based on the sorted sequence
            foreach (GTerm gt in posGates)
            {
                tids.Add(new Gate.TerminalID(gt.gate is Gates.IOGates.UserInput,
                    gt.gate is Gates.IOGates.UserInput ?
                    uis.IndexOf((Gates.IOGates.UserInput)gt.gate) : uos.IndexOf((Gates.IOGates.UserOutput)gt.gate),
                    gt.pos));
            }




            UIGates.IC nuic = new UIGates.IC(nic, tids.ToArray());

            // finally, hint the IC so that we can remember
            // where things are placed visually in the future
            foreach (Gates.AbstractGate g in c)
            {
                nuic.locationHints.Add(g, pos(g));
            }


            // in some cases, the caller may be using these gates
            // so we create a clone so there is no interference
            return (UIGates.IC)nuic.CreateUserInstance();
        }
Ejemplo n.º 19
0
        /// <summary>
        /// Clone the IC with terminals and location hinting.  The IC may optionally
        /// be renamed in this cloning process.
        /// </summary>
        /// <param name="name"></param>
        /// <returns></returns>
        public IC CreateUserInstance(string name)
        {
            Gates.IC nic = (Gates.IC)((Gates.IC)_gate).Clone(name);

            // duplicate the term ids because they have individual
            // refernece to actual terminal
            IC nuic = new IC(nic, CloneTerminals());

            DuplicateLocationHinting(nuic);

            return nuic;
        }
Ejemplo n.º 20
0
 /// <summary>
 /// The "template" here is used as a visual template, that is, a descriptor of
 /// how the terminals should be laid out and a provided of location hints.
 /// The IC becomes the actual circuit within the return value.
 /// Accordingly, it is assumed that the template will be of the same
 /// "type" as the IC.
 /// </summary>
 /// <param name="ic"></param>
 /// <param name="template"></param>
 /// <returns></returns>
 public static IC CreateFromTemplate(Gates.IC ic, IC template)
 {
     UIGates.IC nuic = new UIGates.IC( ic, template.CloneTerminals());
     template.DuplicateLocationHinting(nuic);
     return nuic;
     
 }
Ejemplo n.º 21
0
        /// <summary>
        /// Create an XML representation of a given IC.  Nested ICs will be referenced,
        /// but not created by this method.
        /// </summary>
        /// <param name="cc"></param>
        /// <returns></returns>
        public XElement CreateCircuitXML(UIGates.IC cc)
        {
            XElement circuit = new XElement("Circuit");

            circuit.SetAttributeValue("Name", cc.AbGate.Name);



            XElement gates = new XElement("Gates");
            Dictionary <Gates.AbstractGate, int> gid = new Dictionary <Gates.AbstractGate, int>();
            int cid = 1;

            Gates.Circuit circ = ((Gates.IC)cc.AbGate).Circuit;
            foreach (Gates.AbstractGate g in circ)
            {
                XElement gt = new XElement("Gate");
                gt.SetAttributeValue("Type", g.GetType().Name);
                gt.SetAttributeValue("Name", g.Name);
                gt.SetAttributeValue("ID", cid);
                gt.Add(new XElement("Point"));
                gt.Element("Point").SetAttributeValue("X", cc.locationHints[g].X);
                gt.Element("Point").SetAttributeValue("Y", cc.locationHints[g].Y);
                gt.Element("Point").SetAttributeValue("Angle", cc.locationHints[g].Angle);

                if (g is Gates.IVariableInputs)
                {
                    gt.SetAttributeValue("NumInputs", g.NumberOfInputs);
                }

                if (g is Gates.IOGates.AbstractNumeric)
                {
                    gt.SetAttributeValue("Bits", ((Gates.IOGates.AbstractNumeric)g).Bits);
                    gt.SetAttributeValue("SelRep", (int)(((Gates.IOGates.AbstractNumeric)g).SelectedRepresentation));
                    gt.SetAttributeValue("Value", ((Gates.IOGates.AbstractNumeric)g).Value);
                }
                if (g is Gates.IOGates.Clock)
                {
                    gt.SetAttributeValue("Milliseconds", ((Gates.IOGates.Clock)g).Milliseconds);
                }
                if (g is Gates.IOGates.Comment)
                {
                    gt.Add(new XElement("Comment", ((Gates.IOGates.Comment)g).Value));
                }
                gates.Add(gt);
                gid.Add(g, cid);
                cid++;
            }

            XElement wires = new XElement("Wires");

            foreach (Gates.AbstractGate g in circ)
            {
                for (int i = 0; i < g.NumberOfInputs; i++)
                {
                    Gates.Terminal t = circ.GetSource(new Gates.Terminal(i, g));
                    if (t != null)
                    {
                        XElement wire = new XElement("Wire",
                                                     new XElement("From"), new XElement("To"));
                        wire.Element("From").SetAttributeValue("ID", gid[t.gate]);
                        wire.Element("From").SetAttributeValue("Port", t.portNumber);
                        wire.Element("To").SetAttributeValue("ID", gid[g]);
                        wire.Element("To").SetAttributeValue("Port", i);
                        wires.Add(wire);
                    }
                }
            }


            circuit.Add(gates);
            circuit.Add(wires);
            return(circuit);
        }
Ejemplo n.º 22
0
 /// <summary>
 /// Sort all ICs used within a given IC, deferencing against an IC list
 /// for canonical instances.
 /// </summary>
 /// <param name="ic"></param>
 /// <param name="icl"></param>
 /// <returns></returns>
 public List <UIGates.IC> Sort(UIGates.IC ic, ICList icl)
 {
     return(Sort(new UIGates.IC[] { ic }, icl));
 }
Ejemplo n.º 23
0
        private void AddDragDropGate(int pos, UIGates.IC g)
        {
            g.DataContext = g.CreateUserInstance();


            DragDrop.DragDropHelper.SetIsDragSource(g, true);
            DragDrop.DragDropHelper.SetDragDropControl(g, new DragDrop.GateDragDropAdorner());
            DragDrop.DragDropHelper.SetDropTarget(g, "gateCanvas");
            DragDrop.DragDropHelper.SetAdornerLayer(g, "adornerLayer");


            g.PreviewICNameChanged += (object sender2, string newname, ref bool cancel) =>
            {
                if (newname == "")
                {
                    cancel = true;
                }

                foreach (Gate g2 in icl)
                {
                    if (newname == g2.AbGate.Name)
                    {
                        cancel = true;
                    }
                }
            };

            g.ICNameChanged += (sender2, newname) =>
            {
                UIGates.IC oic = icl.GetIC((g.AbGate.Name));
                UIGates.IC nic = g.CreateUserInstance(newname);
                icl[icl.IndexOf(oic)] = nic;
                if (undoProvider != null)
                {
                    undoProvider.Add(new UndoRedo.ReplaceIC(icl, oic, nic));
                }
            };

            ScaleTransform st = new ScaleTransform();

            st.CenterX = g.Width / 2.0;
            st.CenterY = g.Height / 2.0;
            double fac = 1.0;

            if (g.Width > MAX_SIZE)
            {
                fac = Math.Min(MAX_SIZE / g.Width, fac);
            }

            if (g.Height > MAX_SIZE)
            {
                fac = Math.Min(MAX_SIZE / g.Height, fac);
            }
            st.ScaleY         = fac;
            st.ScaleX         = fac;
            g.LayoutTransform = st;


            g.ContextMenu = new ContextMenu();
            MenuItem exp = new MenuItem();

            exp.Header = "Export...";
            exp.Click += (sender2, e2) =>
            {
                Microsoft.Win32.SaveFileDialog dlg = new Microsoft.Win32.SaveFileDialog();
                dlg.DefaultExt = ".ic";
                dlg.Filter     = "IC (.ic)|*.ic";
                bool?result = dlg.ShowDialog();

                if (result == true)
                {
                    CircuitXML cxml = new CircuitXML(icl);
                    try
                    {
                        cxml.Save(dlg.FileName, g);
                    }
                    catch (Exception ex)
                    {
                        MessageBox.Show("Unable to save IC: " + ex.ToString());
                    }
                }
            };
            g.ContextMenu.Items.Add(exp);
            MenuItem del = new MenuItem();

            del.Header = "Delete";
            del.Click += (sender2, e2) =>
            {
                if (MessageBox.Show("All instances of this IC in all circuits will be removed.  This operation cannot be undone.  Proceed?", "Danger Zone", MessageBoxButton.YesNo, MessageBoxImage.Question, MessageBoxResult.No) == MessageBoxResult.Yes)
                {
                    UIGates.IC todel = icl.GetIC(g.AbGate.Name);

                    icl.Remove(todel);
                    if (undoProvider != null)
                    {
                        undoProvider.Clear();
                    }
                }
            };
            g.ContextMenu.Items.Add(del);
            MenuItem hid = new MenuItem();

            hid.Header = "Hide";
            hid.Click += (sender2, e2) =>
            {
                g.Visibility = Visibility.Collapsed;
            };
            //g.ContextMenu.Items.Add(hid);

            spGates.Children.Insert(pos, g);
            g.MouseDoubleClick     += new MouseButtonEventHandler(g_MouseDoubleClick);
            expUserGates.IsExpanded = true;
            g.BringIntoView();
            g.IsReadOnly            = _ro;
            g.ContextMenu.IsEnabled = !_ro;


            if (!string.IsNullOrEmpty(_icname))
            {
                if (((Gates.IC)g.AbGate).DeepIncludes(_icname))
                {
                    g.Visibility = Visibility.Collapsed;
                }
            }

            ((Gates.IC)g.AbGate).Circuit.Start();

            SetInfoLine(g);
        }