protected override IEnumerable <Toil> MakeNewToils() { var wait = Toils_General.Wait(50, TargetIndex.A).FailOnNotDiningQueued(TargetIndex.A); //this.FailOnNotDining(TargetIndex.A); this.FailOnDestroyedOrNull(TargetIndex.B); this.FailOnForbidden(TargetIndex.B); yield return(Toils_Goto.GotoThing(TargetIndex.B, PathEndMode.ClosestTouch)); yield return(Toils_Haul.StartCarryThing(TargetIndex.B)); yield return(Toils_Waiting.UpdateOrderConsumableTo(TargetIndex.A, TargetIndex.B)); yield return(Toils_Waiting.FindRandomAdjacentCell(TargetIndex.A, TargetIndex.C)); // A is the patron, C is the spot yield return(Toils_Haul.CarryHauledThingToCell(TargetIndex.C)); yield return(wait); yield return(Toils_Jump.JumpIf(wait, () => pawn.jobs.curJob?.GetTarget(TargetIndex.A).Pawn?.GetDriver <JobDriver_Dine>() == null)); // Driver not available yield return(Toils_Waiting.GetDiningSpot(TargetIndex.A, TargetIndex.C)); yield return(Toils_Haul.CarryHauledThingToCell(TargetIndex.C)); yield return(Toils_Jump.JumpIf(wait, () => pawn.jobs.curJob?.GetTarget(TargetIndex.A).Pawn?.GetDriver <JobDriver_Dine>() == null)); // Driver not available yield return(Toils_Waiting.ClearOrder(TargetIndex.A, TargetIndex.B)); yield return(Toils_Waiting.AnnounceServing(TargetIndex.A, TargetIndex.B)); }
//public override string GetReport() //{ // //if (job?.plantDefToSow == null) return base.GetReport(); // return "JobDineGoReport".Translate(); //} protected override IEnumerable <Toil> MakeNewToils() { var wait = Toils_General.Wait(50, IndexSpot).FailOnNotDiningQueued(IndexPatron); var end = Toils_General.Wait(5); this.FailOnNotDiningQueued(IndexPatron); // Careful never to use B for something else yield return(Toils_Waiting.FindRandomAdjacentCell(IndexSpot, IndexStanding)); // A is first the dining spot, then where we'll stand yield return(Toils_Goto.GotoCell(IndexStanding, PathEndMode.OnCell).FailOnRestaurantClosed()); yield return(Toils_Interpersonal.WaitToBeAbleToInteract(pawn)); yield return(wait); yield return(Toils_Jump.JumpIf(wait, () => !(Patron?.jobs.curDriver is JobDriver_Dine))); // Not dining right now yield return(Toils_Waiting.GetDiningSpot(IndexPatron, IndexSpot)); // A is dining spot again now yield return(Toils_Waiting.GetSpecificDiningSpotCellForMakingTable(IndexSpot, IndexPatron, IndexChairPos)); yield return(Toils_Waiting.TakeOrder(IndexPatron)); yield return(Toils_Interpersonal.SetLastInteractTime(IndexPatron)); yield return(Toils_Jump.JumpIf(end, () => DiningSpot?.IsSpotReady(ChairPos) == true)); yield return(Toils_Goto.GotoCell(IndexSpot, PathEndMode.ClosestTouch)); yield return(Toils_Waiting.MakeTableReady(IndexSpot, IndexChairPos)); yield return(end); }
protected override IEnumerable <Toil> MakeNewToils() { var begin = Toils_Waiting.GetRandomDiningSpotCellForMakingTable(IndexSpot, IndexInteractionCell); var end = Toils_General.Wait(10, IndexSpot); this.FailOnDestroyedOrNull(IndexSpot); this.FailOnForbidden(IndexSpot); yield return(begin); yield return(Toils_Jump.JumpIf(end, () => pawn.CurJob?.GetTarget(IndexInteractionCell).IsValid == false)); yield return(Toils_Goto.GotoThing(IndexInteractionCell, PathEndMode.OnCell).FailOnDespawnedNullOrForbidden(IndexInteractionCell)); yield return(Toils_Waiting.MakeTableReady(IndexSpot, IndexInteractionCell)); yield return(end); }