Ejemplo n.º 1
0
 public void Update(GameClient client)
 {
     if (GameManager.VersionSystemOpenMgr.IsVersionSystemOpen("GetInterestingData"))
     {
         if (client != null)
         {
             int  totalUnRspCount   = 0;
             int  totalInvalidCount = 0;
             long nowMs             = TimeUtil.NOW();
             lock (client.InterestingData)
             {
                 if (client.ClientData.FirstPlayStart)
                 {
                     return;
                 }
                 for (int i = 0; i < client.InterestingData.itemArray.Length; i++)
                 {
                     InterestingData.Item item = client.InterestingData.itemArray[i];
                     if (item != null)
                     {
                         totalUnRspCount   += item.RequestCount - item.ResponseCount;
                         totalInvalidCount += item.InvalidCount;
                         if (item.RequestCount >= 2 || item.LastRequestMs + GetInterestingDataMgr._FirstGetIntervalMs <= nowMs)
                         {
                             if (item.RequestCount < 2 || item.LastRequestMs + GetInterestingDataMgr.GetIntervalMs <= nowMs)
                             {
                                 if (!client.ClientSocket.session.IsGM)
                                 {
                                     if (i == 1)
                                     {
                                         RobotTaskValidator.getInstance().SendTaskListKey(client);
                                     }
                                     client.sendCmd(14004, string.Format("{0}", i), false);
                                     item.LastRequestMs = nowMs;
                                     item.RequestCount++;
                                 }
                             }
                         }
                     }
                 }
             }
             if (totalUnRspCount > 10)
             {
             }
             if (totalInvalidCount > 10)
             {
             }
         }
     }
 }
Ejemplo n.º 2
0
        private void _CheckSpeed(GameClient client, InterestingData.Item item, string[] fields)
        {
            double clientSpeed = Convert.ToDouble(fields[2]);

            client.InterestingData.Speed = clientSpeed;
            double calcSpeed = RoleAlgorithm.GetMoveSpeed(client);

            if (client.ClientData.HorseDbID > 0)
            {
                calcSpeed += Global.GetHorseSpeed(client);
            }
            if (clientSpeed > calcSpeed * 1.4)
            {
                item.InvalidCount++;
            }
        }
Ejemplo n.º 3
0
 public TCPProcessCmdResults OnResponse(TCPManager tcpMgr, TMSKSocket socket, TCPClientPool tcpClientPool, TCPRandKey tcpRandKey, TCPOutPacketPool pool, int nID, byte[] data, int count, out TCPOutPacket tcpOutPacket)
 {
     tcpOutPacket = null;
     try
     {
         string[] fields = new UTF8Encoding().GetString(data, 0, count).Split(new char[]
         {
             ':'
         });
         if (fields == null || fields.Length <= 2)
         {
             return(TCPProcessCmdResults.RESULT_FAILED);
         }
         int        roleId = Convert.ToInt32(fields[0]);
         int        index  = Convert.ToInt32(fields[1]);
         GameClient client = GameManager.ClientMgr.FindClient(socket);
         if (KuaFuManager.getInstance().ClientCmdCheckFaild(nID, client, ref roleId))
         {
             LogManager.WriteLog(LogTypes.Error, string.Format("根据RoleID定位GameClient对象失败, CMD={0}, Client={1}, RoleID={2}", (TCPGameServerCmds)nID, Global.GetSocketRemoteEndPoint(socket, false), roleId), null, true);
             return(TCPProcessCmdResults.RESULT_FAILED);
         }
         if (index < 0 || index >= 2)
         {
             LogManager.WriteLog(LogTypes.Error, string.Format("角色返回敏感数据索引错误,roleid={0}, rolename={1}, index={2}", roleId, client.ClientData.RoleName, index), null, true);
             return(TCPProcessCmdResults.RESULT_FAILED);
         }
         lock (client.InterestingData)
         {
             InterestingData.Item item = client.InterestingData.itemArray[index];
             if (item != null)
             {
                 item.LastResponseMs = TimeUtil.NOW();
                 item.ResponseCount++;
                 if (index == 0)
                 {
                     this._CheckSpeed(client, item, fields);
                 }
             }
         }
     }
     catch
     {
     }
     return(TCPProcessCmdResults.RESULT_OK);
 }