public AbilityScores(int strength, int dexterity, int constitution, int intelligence, int wisdom, int charisma) { Strength = new AttributeScore(strength); Dexterity = new AttributeScore(dexterity); Constitution = new AttributeScore(constitution); Intelligence = new AttributeScore(intelligence); Wisdom = new AttributeScore(wisdom); Charisma = new AttributeScore(charisma); }
public AbilityScores() { Strength = new AttributeScore(); Dexterity = new AttributeScore(); Constitution = new AttributeScore(); Intelligence = new AttributeScore(); Wisdom = new AttributeScore(); Charisma = new AttributeScore(); }
public DefenseScores(int armorClass, int hitpoints) { ArmorClass = new AttributeScore(armorClass); HitPoints = new HitPoints(hitpoints); }
public DefenseScores() { ArmorClass = new AttributeScore(); HitPoints = new HitPoints(); }
public AttackScores(Weapon weapon, int baseAttackBonus) { Primary = weapon; BaseAttackBonus = new AttributeScore(baseAttackBonus); }
public AttackScores(Weapon weapon, AttributeScore baseAttackBonus) { Primary = weapon; BaseAttackBonus = baseAttackBonus; }
public AttackScores() { BaseAttackBonus = new AttributeScore(1); }