Ejemplo n.º 1
0
        public void InsertWarp(Random r)
        {
            var node = this;

            if (node.children == null)
            {
                return;
            }

            //1 in 3 chance of applying warp to a node that has an X and a Y as children
            if (node.children.Length >= 2 && r.Next(0, 3) == 0 &&
                ((node.children[0].type == NodeType.X && node.children[1].type == NodeType.Y) ||
                 (node.children[1].type == NodeType.X && node.children[0].type == NodeType.Y)))
            {
                Console.WriteLine("WARP");
                var newChildren = new AptNode[node.children.Length - 1];
                var warp        = new AptNode {
                    type = NodeType.WARP1, children = new AptNode[5]
                };
                warp.children[0] = new AptNode {
                    type = NodeType.X
                };
                warp.children[0].parent = warp;
                warp.children[1]        = new AptNode {
                    type = NodeType.Y
                };
                warp.children[1].parent = warp;
                warp.children[4]        = new AptNode {
                    type = NodeType.CONSTANT, value = (float)r.NextDouble() * 2.0f - 1.0f
                };
                warp.children[4].parent = warp;

                //fill in the stuff the warp node needs
                while (warp.AddLeaf(GetRandomLeaf(r)))
                {
                }
                newChildren[0] = warp;
                warp.parent    = node;
                for (int i = 1; i < newChildren.Length; i++)
                {
                    newChildren[i] = node.children[i + 1];
                }
                node.children = newChildren;
            }
            else
            {
                foreach (var child in node.children)
                {
                    child.InsertWarp(r);
                }
            }
        }
Ejemplo n.º 2
0
        public static AptNode GenerateTree(int nodeCount, Random r)
        {
            AptNode first = GetRandomNode(r);

            for (int i = 1; i < nodeCount; i++)
            {
                first.AddRandom(GetRandomNode(r), r);
            }
            while (first.AddLeaf(GetRandomLeaf(r)))
            {
                //just keep adding leaves until we can't
            }
            ;
            first.InsertWarp(r);

            return(first);
        }
Ejemplo n.º 3
0
 public static void ReplaceNode(AptNode nodeToMutate, AptNode newNode, Random r)
 {
     nodeToMutate.type  = newNode.type;
     nodeToMutate.value = newNode.value;
     if (nodeToMutate.children != null && newNode.children != null)
     {
         for (int i = 0; i < nodeToMutate.children.Length; i++)
         {
             if (i == newNode.children.Length)
             {
                 break;
             }
             newNode.children[i] = nodeToMutate.children[i];
         }
     }
     while (newNode.AddLeaf(GetRandomLeaf(r)))
     {
     }
     nodeToMutate.children = newNode.children;
 }