Ejemplo n.º 1
0
        public float GetAllShowingTime()
        {
            if (showingTime != 0)
            {
                return(showingTime);
            }

            for (int i = 0; i < AnimatedElements.Count; i++)
            {
                UIAnimationElement uiA = AnimatedElements[i];
                float uiAShowingTime   = uiA.GetAllShowingTime();

                if (uiAShowingTime > showingTime)
                {
                    showingTime = uiAShowingTime;
                }
            }
            return(showingTime);
        }
Ejemplo n.º 2
0
        public float GetAllHidingTime()
        {
            if (hidingTime != 0)
            {
                return(hidingTime);
            }

            for (int i = 0; i < AnimatedElements.Count; i++)
            {
                UIAnimationElement uiA = AnimatedElements[i];
                float uiAHidingTime    = uiA.GetAllHidingTime();

                if (uiAHidingTime > hidingTime)
                {
                    hidingTime = uiAHidingTime;
                }
            }
            return(hidingTime);
        }