Ejemplo n.º 1
0
        public double generate(SymbolTable table)
        {
            List <Script> prototype = table.getPrototype();
            List <Script> loadList  = table.getLoadList();
            Script        scriptX   = null;

            foreach (Script script in prototype)
            {
                if (script.title.Equals(scriptName))
                {
                    scriptX = script.clone();
                    break;
                }
            }
            if (scriptX == null)
            {
                LogWriter.WriteErrText("Script Name : " + scriptName + " Unfound");
                return(0);
            }
            for (int i = 0; i < pars.Count; i++)
            {
                scriptX.preExp.Add(
                    Exp.getInstance(Exp.getInstance("arg" + i), Exp.getInstance(pars[i].generate(table)), Exp_Operator.EQUAL));
            }

            loadList.Add(scriptX);
            return(0);
        }
Ejemplo n.º 2
0
        public void initialize()
        {
            symbolTable = new SymbolTable();

            symbolTable.getPrototype().AddRange(prototype);
            currentList.Clear();
            gameTime = maxCoObject = 0;
            Script main = findScriptByName("main");

            if (main == null)
            {
                LogWriter.WriteErrText("main unsolved");
            }
            else
            {
                addObject(main.clone());
            }
            d_x = width / 2;
            d_y = height / 2;
            symbolTable.setBound(d_x, d_y);
            if (imageCache != null)
            {
                imageCache.Dispose();
            }
            imageCache = new ImageCache();

            enemyGroup.Clear();
            friendGroup.Clear();
            removelist.Clear();
            collideList.Clear();
        }