Ejemplo n.º 1
0
 public ScreenManager(Game1 game, Screen start)
     : base(game, Shape.None, new Vector2(), new Vector2())
 {
     this.screens = new Stack<Screen>();
     if (start != null)
         this.Push(start);
     this.Initialized = false;
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Add a screen to the top of the stack, if the manager is initialized but the screen isn't initialize it.
 /// Also set it's manager to this.
 /// </summary>
 /// <param name="screen">The screen to add.</param>
 public void Push(Screen screen)
 {
     screen.Manager = this;
     if (this.ActiveScreen != null)
         this.ActiveScreen.Deactivated();
     this.screens.Push(screen);
     if (!screen.Initialized && this.Initialized)
         screen.Initialize();
 }