Ejemplo n.º 1
0
 private void Release()
 {
     prefab = null;
     if (null != charater)
     {
         DestroyImmediate(charater);
         charater = null;
     }
     spriteInfo = null;
     aniFolder  = null;
     bonePre    = DEFAULT_BONE_PRE;
 }
Ejemplo n.º 2
0
 private void DrawNoSpriteInfo()
 {
     GUILayout.BeginHorizontal();
     EditorGUILayout.LabelField("没有挂载精灵脚本", GUILayout.Width(120));
     if (GUILayout.Button("挂载", GUILayout.Width(120f)))
     {
         if (null != charater)
         {
             spriteInfo        = charater.AddComponent <SpriteInfo>();
             spriteInfo.mounts = new Transform[4];
         }
     }
     GUILayout.EndHorizontal();
 }
Ejemplo n.º 3
0
 private void GetCharaterSetting()
 {
     if (null == charater)
     {
         return;
     }
     spriteInfo = charater.GetComponent <SpriteInfo>();
     if (null == spriteInfo)
     {
         return;
     }
     if (null == spriteInfo.mounts || spriteInfo.mounts.Length != 4)
     {
         spriteInfo.mounts = new Transform[4];
     }
 }
Ejemplo n.º 4
0
 private void OnLoaded()
 {
     theInfo = rootModel.GetComponent <SpriteInfo>();
     if (null == theInfo)
     {
         Debug.Log(string.Format("{0} has not set info", bodyRes));
     }
     this.InfoRef();
     CheckGetActionSet();
     if (null != follower)
     {
         follower.mov               = SimpleMove;
         follower.onDirSet          = OnDirSet;
         follower.onFollowCompleted = OnFollowCompleted;
     }
     if (null != ragdollManager)
     {
         ragdollManager.onCompelted = this.OnRagdollComplete;
     }
     if (null != useChecker)
     {
         useChecker.onTargetSet = this.OnUseCheck;
     }
 }