Ejemplo n.º 1
0
        protected override void Initialize()
        {
            IsMouseVisible = true;
            _gameState = new GameState();

            base.Initialize();
        }
Ejemplo n.º 2
0
        protected override void LoadContent()
        {
            _gameObjects = new List<GameObject>();
            _gameState = new GameState();
            _spriteBatch = new SpriteBatch(GraphicsDevice);

            _spriteSheet = Content.Load<Texture2D>("GalagaSheet");
            _introMusic = Content.Load<SoundEffect>("Sounds/galaga9");
            _gameState.Font = Content.Load<SpriteFont>("Default");

            _ship = new GameObject(new Vector2(GameState.MaxX / 2,GameState.MaxY-100), GraphicSource.PlayerShipWhite, false, false);
            _bitchShip = new GameObject(new Vector2(GameState.MaxX/2, GameState.MaxY - 100), GraphicSource.PlayerShipWhite, false, false);
            _bitchRibbon = new GameObject(new Vector2(GameState.MaxX - 25, GameState.MaxY - 26), GraphicSource.LevelRibbons, false, false);
        }