public void ConnectMethod_StartEndIntFirstTimeInput_ArrayChangesStartValueToEndValue() { const int startPointPosition = 3; const int startPointValue = 3; const int endPointValue = 4; var intArray = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; var expectedResult = new int[] { 0, 1, 2, 4, 4, 5, 6, 7, 8, 9 }; var sut = new QuickFinder(intArray); sut.Connect(startPointValue, endPointValue); intArray[startPointPosition].ShouldEqual(endPointValue); intArray.ShouldEqual(expectedResult); }
public void ConnectMethod_StartEndIntSecondTimeInput_AllValuesMatchingStartInputSwitchToEndInput() { const int startPointPosition = 4; const int startPointValue = 4; const int endPointValue = 9; var intArray = new int[] { 0, 1, 2, 4, 4, 5, 6, 7, 8, 9 }; var expectedResult = new int[] { 0, 1, 2, 9, 9, 5, 6, 7, 8, 9 }; var sut = new QuickFinder(intArray); sut.Connect(startPointValue, endPointValue); intArray[startPointPosition].ShouldEqual(endPointValue); intArray[startPointPosition -1].ShouldEqual(endPointValue); intArray.ShouldEqual(expectedResult); }
public void ConnectMethod_EntireSequenceOfStartPointInputs_AllValuesMoveToCommonAndFinalEndPointValue() { var intArray = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 }; var sut = new QuickFinder(intArray); sut.Connect(3, 4); intArray.ShouldEqual(new int[] { 0, 1, 2, 4, 4, 5, 6, 7, 8, 9 }); sut.Connect(4, 9); intArray.ShouldEqual(new int[] { 0, 1, 2, 9, 9, 5, 6, 7, 8, 9 }); sut.Connect(8, 0); intArray.ShouldEqual(new int[] { 0, 1, 2, 9, 9, 5, 6, 7, 0, 9 }); sut.Connect(2, 3); intArray.ShouldEqual(new int[] { 0, 1, 9, 9, 9, 5, 6, 7, 0, 9 }); sut.Connect(5, 6); intArray.ShouldEqual(new int[] { 0, 1, 9, 9, 9, 6, 6, 7, 0, 9 }); sut.Connect(2, 9); intArray.ShouldEqual(new int[] { 0, 1, 9, 9, 9, 6, 6, 7, 0, 9 }); sut.Connect(5, 9); intArray.ShouldEqual(new int[] { 0, 1, 9, 9, 9, 9, 9, 7, 0, 9 }); sut.Connect(7, 3); intArray.ShouldEqual(new int[] { 0, 1, 9, 9, 9, 9, 9, 9, 0, 9 }); sut.Connect(4, 8); intArray.ShouldEqual(new int[] { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 }); sut.Connect(5, 6); intArray.ShouldEqual(new int[] { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 }); sut.Connect(0, 2); intArray.ShouldEqual(new int[] { 0, 1, 0, 0, 0, 0, 0, 0, 0, 0 }); sut.Connect(6, 1); intArray.ShouldEqual(new int[] { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }); }