//----------------------------------------------------------------------------------------
 // SimulationDisplays Constructer | Parameters : Object, ISImulationDataSubject
 //----------------------------------------------------------------------------------------
 public SimulationDisplays(Object displayObject,ISimulationDataSubject simData)
 {
     //Initalize variables
     this.simData = simData;
     this.displayObject = displayObject;
     simCurrentState = null;
 }
 //----------------------------------------------------------------------------------------
 // NotifyObserver Method | Parameters : Object, ISImulationDataSubject
 //----------------------------------------------------------------------------------------
 public void NotifyObserver(Simulator sim)
 {
     //Iterate over the list of obserbers updating the data they need
     foreach (IDisplayObserver currentObserver in simulationDisplayObserverList)
     {
         currentObserver.Update(sim);
     }
 }
        //----------------------------------------------------------------------------------------
        // Update Method | Parameters : Simulator
        //----------------------------------------------------------------------------------------
        public override void Update(Simulator sim)
        {
            //make the simCurrenState = to the simulate at the current moment upadte is called
            simCurrentState = sim;

            //displaythe data
            DisplayData();
        }
Ejemplo n.º 4
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        private void btnRun_Click(object sender, EventArgs e)
        {
            //set the parameters
            setParameters();

            //check wheter or not they are wanting graphical display or text based display
            ViewSelection();
            //create the simulation
            theSim = new Simulator(simulationData,statsData);
            //initalize the simulation
            theSim.Initialize();
            //run the simulation
            theSim.RunSimulation();
        }
Ejemplo n.º 5
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        //----------------------------------------------------------------------------------------
        // UpdateSystemStats | Parameters : Simulator
        //----------------------------------------------------------------------------------------
        public void UpdateSystemStats(Simulator theSim)
        {
            //Update list of stereo calls in queue at that poin in time by adding it to NumInStereoQueue
            int stereoQueueLength = theSim.theQueueManager.QueueLength(eCallType.StereoCall);
            NumInStereoQueue.Add(stereoQueueLength);

            //Update list of other calls in queue at that poin in time by adding it to NumInOtherQueue
            int otherQueueLength = theSim.theQueueManager.QueueLength(eCallType.OtherCall);
            NumInOtherQueue.Add(otherQueueLength);

            //Update list of other reps who are busy by adding the ammount at that time to OtherUtilisation
            int busyOtherRep = theSim.TheSalesRepManager.NumberOfBusyReps(eCallType.OtherCall);
            OtherUtilisation.Add(busyOtherRep);

            //Update list of stereo reps who are busy by adding the ammount at that time to StereoUtilisation
            int busyStereoRep = theSim.TheSalesRepManager.NumberOfBusyReps(eCallType.StereoCall);
            StereoUtilisation.Add(busyStereoRep);
        }
 //----------------------------------------------------------------------------------------
 // Update Method | Parameters : Simulator
 //----------------------------------------------------------------------------------------
 public abstract void Update(Simulator sim);