Ejemplo n.º 1
0
        public Test()
        {
            Client client = new Client();
            client.StartListeningOnSeperateThread(10);

            lobbyAddress = "127.0.0.1";
            lobbyPort = "9999";
            lobbySharedDictionary =
                new SimpleSharedDictionary(
                    client.OpenBinaryChannel(lobbyAddress, lobbyPort, 0));

            ourAddress = "127.0.0.1";
            ourPort = "9997";

            Console.Write("My name: ");
            ourName = Prompt.Show("What is the name of the server?");
            if (ourName == null)
                return;

            Console.WriteLine("Lobby started.");
            LobbyServer ls = new LobbyServer(ourName, ourAddress, ourPort, lobbySharedDictionary);

            Console.ReadKey();

            Console.WriteLine("Now in Progress.");
            ls.InProgress = true;

            Console.ReadKey();
        }
Ejemplo n.º 2
0
        public frmSharedDictionaryTestForm()
        {
            InitializeComponent();

            c = new Client();
            sd = new SimpleSharedDictionary(c.OpenBinaryChannel("127.0.0.1", "9999", 0));
            sd.ChangeEvent += new SimpleSharedDictionary.Change(sd_ChangeEvent);
        }
Ejemplo n.º 3
0
        public LobbyServer(string name, string address, string port, SimpleSharedDictionary sharedDictionary)
        {
            myKey = address + ":" + port + ":" + name;
            this.sharedDictionary = sharedDictionary;
            this.server = new ServerInfo();
            this.server.Name = name;
            this.server.IPAddress = address;
            this.server.Port = port;
            this.server.Participants = new List<string>();
            this.server.InProgress = false;

            sharedDictionary.Master.Add(myKey);
            sharedDictionary[myKey] = server;

            sharedDictionary.Changed += new SimpleSharedDictionary.Change(ChangeEvent);
        }