Ejemplo n.º 1
0
        // volume 0~1
        // gain 0~00
        public static void Play(string path, float volume = 1.0f, float gain = 1.0f)
        {
            if (isRecording)
            {
                Debug.LogWarning("still recording");
                return;
            }

            if (!File.Exists(path))
            {
                Debug.LogError(string.Format("play failed, file {0} not exist", path));
                return;
            }

            byte[] bytes = File.ReadAllBytes(path);
            try
            {
                var clip = AudioCompress.DecompressAudioClip(bytes, recordFrequency, 1, gain);
                if (clip != null)
                {
                    AudioSource.PlayClipAtPoint(clip, Vector3.zero, volume);
                }
            }
            catch (System.Exception e)
            {
                Debug.LogError("[Record]play exception, message = " + e.Message);
            }


            Debug.Log("[Recorder]play record , path = " + path);
        }
Ejemplo n.º 2
0
        public static string EndAndSave(string persistentRelativeFilePath)
        {
            if (!Microphone.IsRecording(deviceName))
            {
                Debug.LogWarning("[Record]not recording, no need to end");
                return("");
            }
            else
            {
                Microphone.End(deviceName);

                if (audioClip == null)
                {
                    Debug.LogError("[Record]end record, but audio clip is null");
                    return("");
                }

                tmpClipDuration = Time.realtimeSinceStartup - tmpClipDuration;

                byte[] bytes = AudioCompress.CompressAudioClip(audioClip);

                string savePath = Application.persistentDataPath + "/" + persistentRelativeFilePath;
                File.WriteAllBytes(savePath, bytes);

                Debug.Log("[Recorder]end record, save to " + savePath + ", length/size=" + tmpClipDuration + "/" + bytes.Length / 1024);

                return(savePath);
            }
        }