Ejemplo n.º 1
0
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="interval">The discovering time interval, in milliseconds.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public void Discover(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int interval)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException(nameof(broadcastAddress));
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException(nameof(community));
            }

            AddressFamily addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported.", nameof(broadcastAddress));
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                Discovery discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                GetRequestMessage message = new GetRequestMessage(_requestId, version, community, _defaultVariables);
                bytes = message.ToBytes();
            }

            using (UdpClient udp = new UdpClient(addressFamily))
            {
#if (!CF)
                udp.EnableBroadcast = true;
#endif
#if NET471
                udp.Send(bytes, bytes.Length, broadcastAddress);
#else
                AsyncHelper.RunSync(() => udp.SendAsync(bytes, bytes.Length, broadcastAddress));
#endif
                int activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);
                if (activeBefore == Active)
                {
                    // If already started, we've nothing to do.
                    return;
                }

                _bufferSize = udp.Client.ReceiveBufferSize = Messenger.MaxMessageSize;

#if ASYNC
                Task.Factory.StartNew(() => AsyncBeginReceive(udp.Client));
#else
                Task.Factory.StartNew(() => AsyncReceive(udp.Client));
#endif

                Thread.Sleep(interval);
                Interlocked.CompareExchange(ref _active, Inactive, Active);
#if NET471
                udp.Close();
#endif
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Discovers agents of the specified version in a specific time interval.
        /// </summary>
        /// <param name="version">The version.</param>
        /// <param name="broadcastAddress">The broadcast address.</param>
        /// <param name="community">The community.</param>
        /// <param name="interval">The discovering time interval, in milliseconds.</param>
        /// <remarks><paramref name="broadcastAddress"/> must be an IPv4 address. IPv6 is not yet supported here.</remarks>
        public async Task DiscoverAsync(VersionCode version, IPEndPoint broadcastAddress, OctetString community, int interval)
        {
            if (broadcastAddress == null)
            {
                throw new ArgumentNullException(nameof(broadcastAddress));
            }

            if (version != VersionCode.V3 && community == null)
            {
                throw new ArgumentNullException(nameof(community));
            }

            AddressFamily addressFamily = broadcastAddress.AddressFamily;

            if (addressFamily == AddressFamily.InterNetworkV6)
            {
                throw new ArgumentException("IP v6 is not yet supported.", nameof(broadcastAddress));
            }

            byte[] bytes;
            _requestId = Messenger.NextRequestId;
            if (version == VersionCode.V3)
            {
                // throw new NotSupportedException("SNMP v3 is not supported");
                Discovery discovery = new Discovery(Messenger.NextMessageId, _requestId, Messenger.MaxMessageSize);
                bytes = discovery.ToBytes();
            }
            else
            {
                GetRequestMessage message = new GetRequestMessage(_requestId, version, community, _defaultVariables);
                bytes = message.ToBytes();
            }

            using (Socket udp = new Socket(addressFamily, SocketType.Dgram, ProtocolType.Udp))
            {
                udp.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, true);
                SocketAsyncEventArgs info = SocketExtension.EventArgsFactory.Create();
                info.RemoteEndPoint = broadcastAddress;
                info.SetBuffer(bytes, 0, bytes.Length);

                using (SocketAwaitable awaitable1 = new SocketAwaitable(info))
                {
                    await udp.SendToAsync(awaitable1);
                }

                int activeBefore = Interlocked.CompareExchange(ref _active, Active, Inactive);
                if (activeBefore == Active)
                {
                    // If already started, we've nothing to do.
                    return;
                }

                _bufferSize = udp.ReceiveBufferSize;
                await Task.WhenAny(
                    ReceiveAsync(udp),
                    Task.Delay(interval));

                Interlocked.CompareExchange(ref _active, Inactive, Active);
                try
                {
                    udp.Shutdown(SocketShutdown.Both);
                }
                catch (SocketException ex)
                {
                    // This exception is thrown in .NET Core <=2.1.4 on non-Windows systems.
                    // However, the shutdown call is necessary to release the socket binding.
                    if (!SnmpMessageExtension.IsRunningOnWindows && ex.SocketErrorCode == SocketError.NotConnected)
                    {
                    }
                }
            }
        }