public void SaveSettings() { if (_settingsDict == null) { return; } GamepadSettings.SaveSettings(_settingsDict); }
private void LoadSettings() { GamepadSettings.Load(); _settingsDict = GamepadSettings.LoadSettings(); }
public void SaveSettings() { if (_settingsDict == null) { return; } GamepadSettings.SaveSettings(_settingsDict); }
private void LoadSettings() { GamepadSettings.Load(); _settingsDict = GamepadSettings.LoadSettings(); }