protected override void StopTimer() { if (fTimer != null) { fTimer.Stop(); fTimer.Dispose(); fTimer = null; } }
public ArborSystemEx(double repulsion, double stiffness, double friction, IArborRenderer renderer) : base(repulsion, stiffness, friction, renderer) { this.fTimer = null; }
protected override void StartTimer() { fTimer = new WinUITimer(ParamTimeout /* / 1000*/, TimerElapsed); fTimer.Start(); }
protected override void StartTimer() { fTimer = new WinUITimer(TimerInterval /* / 1000*/, TimerElapsed); fTimer.Start(); }