Ejemplo n.º 1
0
 public virtual bool Infect(object sender, InfectionEventArgs args)
 {
     // This should be made more complex in the future.
     if (!(new List <TransmissionMediumType>(m_MediumImmunities)).Contains(args.TransmissionMedium))
     {
         var infPrefab = args.InfectionPrefab.GetComponent <InfectionBase>();
         if (infPrefab)
         {
             if (InfectionDict.ContainsKey(infPrefab.InfectionName))
             {
                 return(false);
             }
             var go  = GameObject.Instantiate(args.InfectionPrefab, this.transform.position, this.transform.rotation, this.transform);
             var inf = go.GetComponent <InfectionBase>();
             if (inf)
             {
                 inf.Infect(this);
                 this.Infections.Add(inf);
                 this.InfectionDict.Add(inf.InfectionName, inf);
                 OnInfect(sender, args);
                 return(true);
             }
         }
     }
     return(false);
 }
Ejemplo n.º 2
0
 private void SendOnInfect(object sender, InfectionEventArgs args)
 {
     if (m_PlayMaker)
     {
         Debug.Log("OnGetSick!");
         // Make sure that this is the first infection.
         if (SubscribableObject.InfectionDict.Count == 1)
         {
             m_PlayMaker.SendEvent(OnInfectEventName);
         }
     }
 }