Ejemplo n.º 1
0
        public void Init(byte ownerIdx, Note note, ADSR adsr, WrappedSample sample, byte vol, sbyte pan, int pitch, bool bFixed)
        {
            State       = ADSRState.Initializing;
            pos         = 0; processStep = 0; interPos = 0;
            OwnerIdx    = ownerIdx;
            Note        = note;
            this.adsr   = adsr;
            this.sample = sample;
            this.bFixed = bFixed;
            bGoldenSun  = (ROM.Instance.Game.Engine.HasGoldenSunSynths && sample.bLoop && sample.LoopPoint == 0 && sample.Length == 0);
            if (bGoldenSun)
            {
                gsPSG = ROM.Instance.Reader.ReadObject <GoldenSunPSG>(sample.GetOffset());
            }

            SetVolume(vol, pan);
            SetPitch(pitch);
        }
Ejemplo n.º 2
0
        internal void Init(byte ownerIdx, Note note, ADSR adsr, Sample sample, byte vol, sbyte pan, int pitch, bool bFixed)
        {
            State       = ADSRState.Initializing;
            pos         = 0; processStep = 0; interPos = 0;
            OwnerIdx    = ownerIdx;
            Note        = note;
            this.adsr   = adsr;
            this.sample = sample;
            this.bFixed = bFixed;
            bGoldenSun  = (sample.bLoop && sample.LoopPoint == 0 && sample.Length == 0);
            if (bGoldenSun)
            {
                gsPSG = ROM.Instance.ReadStruct <GoldenSunPSG>(sample.Offset);
            }

            SetVolume(vol, pan);
            SetPitch(pitch);
        }