Ejemplo n.º 1
0
 public FreezeShot(Game game, Tower parent, Creep target, List <Creep> creeps, Vector2 position,
                   string shotTextName, float speed, float damage, float percentage, float time)
     : base(game, parent, target, creeps, position, shotTextName, speed, damage)
 {
     FreezePercentage = percentage;
     FreezeTime       = time;
     Parent           = (FreezeTower)parent;
 }
Ejemplo n.º 2
0
 public FreezeShot(Game game, Tower parent, Creep target, List<Creep> creeps, Vector2 position,
                   string shotTextName, float speed, float damage, float percentage, float time)
     : base(game, parent, target, creeps, position, shotTextName, speed, damage)
 {
     FreezePercentage = percentage;
     FreezeTime = time;
     Parent = (FreezeTower) parent;
 }