Ejemplo n.º 1
0
        public static void Initialize(Game1 myGame, String filename)
        {
            game = myGame;

            setNum = 0;

            if (filename.Equals(""))
            {
                filenames[0] = "Mario Level 1-1.csv";
            }
            else
            {
                filenames[0] = filename;
            }
            filenames[1] = "";

            currentFilename = filenames[0];

            LevelManager.ResetLevel();
            LevelManager.Initialize(myGame);

            marioStartLocation = new Vector2(50, screenHeight - 50);

            spriteSet.players = new List <IPlayer>();

            spriteSet = LevelManager.LoadLevel(currentFilename, new Vector2(0, 0), setNum, spriteSet);
            int life = 3;

            camera = GetCamera();
            spriteSet.players[0].SetLives(life);
            spriteSet.players[0].SwitchToSmallMario(false);
            Display.Initalize();
            RemainingLives.Initalize();
            RemainingLives.ResetTimer();
        }
Ejemplo n.º 2
0
 protected override void Initialize()
 {
     WorldManager.Initialize(this, filename);
     if (jumpOnlyMode)
     {
         controllerList = jumpOnlyControllerList;
     }
     else
     {
         controllerList = defaultControllerList;
     }
     GameOver.Initalize();
     RemainingLives.Initalize();
     GameOver.ZeroTimer();
     base.Initialize();
 }