private void LoadLevel() { Ensure.NotNull(_newScene); _newScene.Load(); _newScene = null; }
// fades? public static void LoadScene(SceneDescription description) { description.Load(); }
private void LoadLevel() { Ensure.NotNull(_newScene); _newScene.Load(); _newScene = null; }
// fades? public static void LoadScene(SceneDescription description) { description.Load(); }