Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            try
            {
                config = new Config();
                config.Load();

                gameMenus = new GameMenus();
                gameActions = new GameActions();

                dbutil = new DBUtil();
                ActiveUsers = new List<DBUtil.UData>();

                ExternalAppAPI.CommsCallback callback = new Callback();
                InstanceContext context = new InstanceContext(callback);

                client = new ExternalAppAPI.CommsClient(context);
                client.Connect("", "", SDK.Instance);

                Console.WriteLine("Connected");

                Timer KeepAliveTimer = new Timer(new TimerCallback(KeepAlive), null, 3 * 60 * 1000, 3 * 60 * 1000);

                Console.WriteLine("Press <return> to disconnect");
                Console.ReadLine();

                for ( int j = ActiveUsers.Count - 1; j >= 0; j--)
                {
                    dbutil.SaveData(ActiveUsers[j].mxitid);
                }

                KeepAliveTimer.Dispose();

                client.Disconnect();
                client.Close();

                config.Save();

            }
            catch (Exception e)
            {
                Console.WriteLine(e.ToString());
            }
            Console.WriteLine("\n<Return> to exit\n");
            Console.ReadLine();
        }
        public void Load()
        {
            FileStream fs = new FileStream("Config.xml", FileMode.Open, FileAccess.Read);
            XmlSerializer xs = new XmlSerializer(this.GetType());
            try
            {
                Config ld = new Config();
                ld = (Config)xs.Deserialize(fs);

                VersionMajor = ld.VersionMajor;
                VersionMinor = ld.VersionMinor;
                Admins = ld.Admins;
                ConnString = ld.ConnString;
                Notice = ld.Notice;

            }
            finally
            {
                fs.Close();
            }
            Console.WriteLine("Config loaded");
        }