void AutoPotions() { if (FiddleTheTrollMeNu.SpellsPotionsCheck() && !Player.IsInShopRange() && Player.HealthPercent <= FiddleTheTrollMeNu.SpellsPotionsHp() && !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") || Player.HasBuff("ItemDarkCrystalFlask"))) { if (Activator.HuntersPot.IsReady() && Activator.HuntersPot.IsOwned()) { Activator.HuntersPot.Cast(); } if (Activator.CorruptPot.IsReady() && Activator.CorruptPot.IsOwned()) { Activator.CorruptPot.Cast(); } if (Activator.Biscuit.IsReady() && Activator.Biscuit.IsOwned()) { Activator.Biscuit.Cast(); } if (Activator.HpPot.IsReady() && Activator.HpPot.IsOwned()) { Activator.HpPot.Cast(); } if (Activator.RefillPot.IsReady() && Activator.RefillPot.IsOwned()) { Activator.RefillPot.Cast(); } } if (FiddleTheTrollMeNu.SpellsPotionsCheck() && !Player.IsInShopRange() && Player.ManaPercent <= FiddleTheTrollMeNu.SpellsPotionsM() && !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") || Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") || Player.HasBuff("ItemDarkCrystalFlask"))) { if (Activator.CorruptPot.IsReady() && Activator.CorruptPot.IsOwned()) { Activator.CorruptPot.Cast(); } } }
private static void GameOnDraw(EventArgs args) { if (FiddleTheTrollMeNu.Nodraw()) { return; } { if (FiddleTheTrollMeNu.DrawingsQ()) { new Circle { Color = Color.LawnGreen, Radius = Q.Range, BorderWidth = 2f }.Draw(Player.Position); } if (FiddleTheTrollMeNu.DrawingsW()) { new Circle { Color = Color.LawnGreen, Radius = W.Range, BorderWidth = 2f }.Draw(Player.Position); } if (FiddleTheTrollMeNu.DrawingsE()) { new Circle { Color = Color.LawnGreen, Radius = E.Range, BorderWidth = 2f }.Draw(Player.Position); } if (FiddleTheTrollMeNu.DrawingsR()) { new Circle { Color = Color.LawnGreen, Radius = R.Range, BorderWidth = 2f }.Draw(Player.Position); } DamageIndicator.HealthbarEnabled = FiddleTheTrollMeNu.DrawMeNu["healthbar"].Cast <CheckBox>().CurrentValue; DamageIndicator.PercentEnabled = FiddleTheTrollMeNu.DrawMeNu["percent"].Cast <CheckBox>().CurrentValue; } }
void OnHarrass() { var enemies = EntityManager.Heroes.Enemies.OrderByDescending (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range); var target = TargetSelector.GetTarget(E.Range, DamageType.Physical); if (!target.IsValidTarget()) { return; } if (E.IsReady() && target.IsValidTarget(E.Range)) { foreach (var eenemies in enemies) { var useE = FiddleTheTrollMeNu.HarassMeNu["harass.E" + eenemies.ChampionName].Cast <CheckBox>().CurrentValue; if (useE && Player.ManaPercent > FiddleTheTrollMeNu.HarassQe()) { E.Cast(target); } } } }