Ejemplo n.º 1
0
        public static IList<Skill> Load(IList<string> charaDirPathes)
        {
            foreach (string dpath in charaDirPathes)
            {
                var fpath = Path.Combine(dpath, "SpecialTable");
                if (!File.Exists(fpath)) continue;

                try
                {
                    using (var reader = new StreamReader(fpath, Global.Encoding))
                    {
                        var sc = new Scanner(reader);
                        var skillList = new List<Skill>();

                        while (sc.HasNext() && sc.Current() != "End")
                        {
                            var skill = new Skill {
                                name = sc.Next(),
                                scopeType = ((ScopeType)sc.NextInt32()),
                                skillType = ((SkillType)sc.NextInt32()),
                                mpCost = sc.NextInt32(),
                                range = sc.NextInt32(),
                                area = sc.NextInt32(),
                                power = sc.NextInt32(),
                                attackDependency = ((AttackDependency)sc.NextInt32()),
                                defenseDependency = ((DefenseDependency)sc.NextInt32()),
                                attackType = ((AttackType)sc.NextInt32()),
                                soundName = sc.Next(),
                                sideSize = sc.NextInt32(),
                                imageCount = sc.NextInt32(),
                            };
                            skillList.Add(skill);
                        }

                        return skillList;
                    }
                } catch (Exception)
                {
                }
            }

            return null;
        }
Ejemplo n.º 2
0
 public WarSkill(Skill skill, IBattleAction action)
 {
     _skill = skill;
     _action = action;
 }