Ejemplo n.º 1
0
        private static void OnCombo()
        {
            var enemiesq = EntityManager.Heroes.Enemies.OrderByDescending
                               (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= Q.Range);
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range);
            var target = TargetSelector.GetTarget(1900, DamageType.Magical);

            if (E.IsReady() && target.IsValidTarget(E.Range))
            {
                foreach (var eenemies in enemies)
                {
                    var useE = FappadredMenu.MyCombo["combo.e"
                                                     + eenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useE)
                    {
                        E.Cast(eenemies);
                    }
                }
            }

            if (W.IsReady() && FappadredMenu.ComboW() && target.Distance(Player) <= W.Range)
            {
                W.Cast();
            }

            if (Q.IsReady() && target.IsValidTarget(Q.Range))
            {
                foreach (var qenemies in enemiesq)
                {
                    var useQ = FappadredMenu.MyCombo["combo.Q"
                                                     + qenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useQ)
                    {
                        Q.Cast(Game.CursorPos);
                    }
                }
            }

            if (Player.HealthPercent <= FappadredMenu.gunbladeHP() && FappadredMenu.gunblade() && MyActivator.Hextech.IsReady() && MyActivator.Hextech.IsOwned() && MyActivator.Hextech.IsInRange(target))
            {
                MyActivator.Hextech.Cast(target);
                return;
            }

            if ((ObjectManager.Player.CountEnemiesInRange(ObjectManager.Player.AttackRange) >=
                 FappadredMenu.YoumusEnemies() || Player.HealthPercent >= FappadredMenu.ItemsYoumuShp()) &&
                MyActivator.Youmus.IsReady() && FappadredMenu.Youmus() && MyActivator.Youmus.IsOwned())
            {
                MyActivator.Youmus.Cast();
                return;
            }
            if (Player.HealthPercent <= FappadredMenu.BilgewaterHp() && FappadredMenu.Bilgewater() &&
                MyActivator.Bilgewater.IsReady() && MyActivator.Bilgewater.IsOwned())
            {
                MyActivator.Bilgewater.Cast(target);
                return;
            }

            if (Player.HealthPercent <= FappadredMenu.BotrkHp() && FappadredMenu.Botrk() && MyActivator.Botrk.IsReady() &&
                MyActivator.Botrk.IsOwned())
            {
                MyActivator.Botrk.Cast(target);
            }
        }