Ejemplo n.º 1
0
 private void tick(Ability self)
 {
     if (active)
     {
         addCharge(false);
         checkCharges();
     }
 }
Ejemplo n.º 2
0
        private string parseMessage(Ability abil, string message)
        {
            Regex rgx;

            Dictionary<string, string> lastMatch = new Dictionary<string, string>();

            if (abil.lastMatch.Count > 0)
            {
                foreach (KeyValuePair<int, Dictionary<string, string>> collections in abil.lastMatch)
                {
                    foreach (KeyValuePair<string, string> group in collections.Value)
                    {
                        lastMatch[group.Key] = group.Value;

                        rgx = new Regex("\\$\\{" + Regex.Escape(group.Key) + "\\." + Regex.Escape(collections.Key.ToString()) + "\\}");

                        if (rgx.IsMatch(message))
                        {
                            message = rgx.Replace(message, group.Value);
                        }
                    }
                }

                foreach (KeyValuePair<int, Dictionary<string, string>> collections in abil.lastMatch)
                {
                    foreach (KeyValuePair<string, string> group in collections.Value)
                    {
                        rgx = new Regex("\\$" + Regex.Escape(group.Key));
                        message = rgx.Replace(message, group.Value);

                        rgx = new Regex("\\$\\{" + Regex.Escape(group.Key) + "\\}");
                        message = rgx.Replace(message, group.Value);
                    }
                }

                foreach (KeyValuePair<string, string> group in lastMatch)
                {
                    rgx = new Regex("\\$\\{" + Regex.Escape(group.Key) + "\\.last\\}");

                    if (rgx.IsMatch(message))
                    {
                        message = rgx.Replace(message, group.Value);
                    }
                }
            }

            rgx = new Regex("\\$\\{[^\\}]+\\}");
            message = rgx.Replace(message, "");
            rgx = new Regex("\\$[^ ]+");
            message = rgx.Replace(message, "");

            return message;
        }
Ejemplo n.º 3
0
        public void startTowers(Ability abil)
        {
            if (phase == 1)
            {
                P1TowerNumber++;

                switch (P1TowerNumber)
                {
                    case 1:
                        towers[Towers.dread].start();
                        towers[Towers.west].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Team 1 to dreadnaught");
                        }
                        else
                        {
                            tts("Tower set 1");
                        }
                        break;
                    case 2:
                        towers[Towers.mine].start();
                        towers[Towers.west].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Team 2 to mines");
                        }
                        else
                        {
                            tts("Tower set 2");
                        }
                        break;

                }
            }
            else if (phase == 2)
            {
                P2TowerNumber++;

                switch (P2TowerNumber)
                {
                    case 1:
                        towers[Towers.dread].start();
                        towers[Towers.west].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Team 1 to dreadnaught");
                        }
                        else
                        {
                            tts("Tower set 3");
                        }
                        break;
                    case 2:
                        towers[Towers.mine].start();
                        towers[Towers.west].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Team 2 to mines");
                        }
                        else
                        {
                            tts("Tower set 4");
                        }
                        break;
                    case 3:
                        towers[Towers.dread].start();
                        towers[Towers.mine].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Team 1 to mines");
                        }
                        else
                        {
                            tts("Tower set 5");
                        }
                        break;

                }
            }
            else if (phase == 3)
            {
                P3TowerNumber++;

                switch (P3TowerNumber)
                {
                    case 1:
                        towers[Towers.mine].start();
                        towers[Towers.west].start();
                        towers[Towers.south].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Two to west, one to south");
                        }
                        else
                        {
                            tts("Tower set 6");
                        }
                        break;
                    case 2:
                        towers[Towers.dread].start();
                        towers[Towers.mine].start();
                        towers[Towers.west].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Two to mines, one to dreadnaught");
                        }
                        else
                        {
                            tts("Tower set 7");
                        }
                        break;
                    case 3:
                        towers[Towers.mine].start();
                        towers[Towers.west].start();
                        towers[Towers.south].start();

                        if (calloutTowerStrategy)
                        {
                            tts("Two to west, one to south");
                        }
                        else
                        {
                            tts("Tower set 8");
                        }
                        break;

                }
            }
        }