Ejemplo n.º 1
0
        private void OnPlayerSetupInfoReceived(PlayerSetupInfo info)
        {
            monitoringProgressIndicator.Image = Properties.Resources.check;
            monitoringExplanationLabel.Text   = $"Found character: {info.PlayerName}. {info.AcquiredMounts.Count} mounts, {info.AcquiredBardings.Count} bardings, {info.AcquiredOrchestrions.Count} orchestrions.";
            importExplanationLabel.Enabled    = true;
            copyButton.Enabled = true;

            this.info = info;
        }
Ejemplo n.º 2
0
        private void OnMessageReceived(string connection, long timestamp, byte[] data)
        {
            PlayerSetupInfo info = PlayerSetupInfo.ParseOrNull(data);

            if (info != null)
            {
                Trace.WriteLine(string.Format("GameMonitor: received PlayerSetup packet for player {0}", info.PlayerName));
                Trace.WriteLine(string.Format("Bardings ({0}): {1}", info.AcquiredBardings.Count, string.Join(",", info.AcquiredBardings)));
                Trace.WriteLine(string.Format("Mounts ({0}): {1}", info.AcquiredMounts.Count, string.Join(",", info.AcquiredMounts)));
                Trace.WriteLine(string.Format("Orchestrions ({0}): {1}", info.AcquiredOrchestrions.Count, string.Join(",", info.AcquiredOrchestrions)));

                PlayerSetupInfoReceived?.Invoke(info);
            }
        }