Ejemplo n.º 1
0
        /// <summary>
        /// Allocate a new Entry to track a thread's protected/unprotected status and
        /// return the index to it. This should only be called once for a thread.
        /// </summary>
        /// <returns></returns>
        private int ReserveEntryForThread()
        {
            int threadId   = (int)Native32.GetCurrentThreadId();
            int startIndex = Utility.Murmur3(threadId);

            return(ReserveEntry(startIndex, threadId));
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Allocate a new entry in epoch table. This is called
        /// once for a thread.
        /// </summary>
        /// <returns>Reserved entry</returns>
        private int ReserveEntryForThread()
        {
            // for portability(run on non-windows platform)
            int threadId   = Environment.OSVersion.Platform == PlatformID.Win32NT ? (int)Native32.GetCurrentThreadId() : Thread.CurrentThread.ManagedThreadId;
            int startIndex = Utility.Murmur3(threadId);

            return(ReserveEntry(startIndex, threadId));
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Allocate a new entry in epoch table. This is called
 /// once for a thread.
 /// </summary>
 /// <returns>Reserved entry</returns>
 private static int ReserveEntryForThread()
 {
     if (threadId == 0) // run once per thread for performance
     {
         // For portability (run on non-windows platform)
         threadId     = Environment.OSVersion.Platform == PlatformID.Win32NT ? (int)Native32.GetCurrentThreadId() : Thread.CurrentThread.ManagedThreadId;
         threadIdHash = Utility.Murmur3(threadId);
     }
     return(ReserveEntry(threadIdHash, threadId));
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Allocate a new entry in epoch table. This is called
 /// once for a thread.
 /// </summary>
 /// <returns>Reserved entry</returns>
 static int ReserveEntryForThread()
 {
     if (threadId == 0) // run once per thread for performance
     {
         threadId = Environment.CurrentManagedThreadId;
         uint code = (uint)Utility.Murmur3(threadId);
         startOffset1 = (ushort)(1 + (code % kTableSize));
         startOffset2 = (ushort)(1 + ((code >> 16) % kTableSize));
     }
     return(ReserveEntry());
 }