Ejemplo n.º 1
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     _spriteBatch = new SpriteBatch(GraphicsDevice);
     // TODO: use this.Content to load your game content here
     _demo = new DemoDrawing(_spriteBatch, _graphics, Content);
     _demo.Initialize();
     _demo.LoadContent();
 }
Ejemplo n.º 2
0
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     _spriteBatch = new SpriteBatch(GraphicsDevice);
     // TODO: use this.Content to load your game content here
     _demo = new DemoDrawing(_spriteBatch, _graphics, Content);
     _demo.Initialize();
     _demo.LoadContent();
 }