Ejemplo n.º 1
0
        public void SetupUnity(CompositeDisposable cd, IEngine engine)
        {
            var state = this;

            Home.SetupUnity(cd, engine, state);
            Inventory.SetupUnity(cd, engine, state);
            SimpleLoading.SetupUnity(cd, engine);
            SceneStack.SetupUnity(cd, engine);
        }