Ejemplo n.º 1
0
        private void initControls()
        {
            GameBoardUI.e_BoardSize i_BoardSize = m_FormNameLogin.BoardSizeSelection;
            string player1Name    = m_FormNameLogin.Player1Name;
            string player2Name    = m_FormNameLogin.Player2Name;
            int    boardSizeAsInt = (int)i_BoardSize;
            Player Player1        = new Player(player1Name, boardSizeAsInt, 1, false);
            Player Player2        = new Player(player2Name, boardSizeAsInt, 2, !m_FormNameLogin.ComputerOrNot);

            Player1.InitAllTheCheckersOfOnePlayer(boardSizeAsInt, Player.e_LocationOfThePlayer.UP);
            Player2.InitAllTheCheckersOfOnePlayer(boardSizeAsInt, Player.e_LocationOfThePlayer.DOWN);
            m_Game  = new Game(Player1, Player2, boardSizeAsInt);
            m_Board = new GameBoardUI(i_BoardSize);
            locateBoardOnTheForm(boardSizeAsInt);
            startGame(m_Game);
        }
Ejemplo n.º 2
0
        private void InitControls()
        {
            GameBoardUI.e_BoardSize i_BoardSize = m_FormNameLogin.BoardSizeSelection;
            string player1Name = m_FormNameLogin.Player1Name;
            string player2Name = m_FormNameLogin.Player2Name;
            Player Player1     = new Player(player1Name, (int)i_BoardSize, 1, false);
            Player Player2     = new Player(player2Name, (int)i_BoardSize, 2, false);

            Player1.InitAllTheCheckersOfOnePlayer((int)i_BoardSize, Player.e_LocationOfThePlayer.DOWN);
            Player2.InitAllTheCheckersOfOnePlayer((int)i_BoardSize, Player.e_LocationOfThePlayer.UP);
            Game    = new Game(Player1, Player2, (int)i_BoardSize);
            m_Board = new GameBoardUI(i_BoardSize);
            initCheckers(Player1, Player2, Game);
            for (int i = 0; i < (int)i_BoardSize; i++)
            {
                for (int j = 0; j < (int)i_BoardSize; j++)
                {
                    m_Board.GetBoard[i, j].Size     = new Size(60, 60);
                    m_Board.GetBoard[i, j].Location = new Point((i) * 60, (j + 1) * 60);
                    this.Controls.Add(m_Board.GetBoard[i, j]);
                }
            }
        }