void System.IDisposable.Dispose() { AdicionarNovoEventoFeature.FeatureTearDown(); }
public FixtureData() { AdicionarNovoEventoFeature.FeatureSetup(); }
void System.IDisposable.Dispose() { AdicionarNovoEventoFeature.FeatureTearDown(); }
public FixtureData() { AdicionarNovoEventoFeature.FeatureSetup(); }