StateUpdated() public method

public StateUpdated ( string partition, EventStore.Projections.Core.Services.Processing.PartitionState state, CheckpointTag basedOn ) : void
partition string
state EventStore.Projections.Core.Services.Processing.PartitionState
basedOn CheckpointTag
return void
 protected override void CapturePartitionStateUpdated(string partition, PartitionState oldState, PartitionState newState)
 {
     if (_partitionStateUpdateManager == null)
     {
         _partitionStateUpdateManager = new PartitionStateUpdateManager(_namingBuilder);
     }
     _partitionStateUpdateManager.StateUpdated(partition, newState, oldState.CausedBy);
 }
 public void setup()
 {
     _updateManager = new PartitionStateUpdateManager(ProjectionNamesBuilder.CreateForTest("projection"));
     _updateManager.StateUpdated("partition", new PartitionState("{\"state\":1}", null, _one), _zero);
     _updateManager.StateUpdated("partition", new PartitionState("{\"state\":2}", null, _two), _one);
 }
 public void setup()
 {
     _updateManager = new PartitionStateUpdateManager(new ProjectionNamesBuilder("projection"));
     _updateManager.StateUpdated("partition", "state", _zero, _one);
     _updateManager.StateUpdated("partition", "state2", _one, _two);
 }