Inheritance: System.Utils
Ejemplo n.º 1
0
 /// <summary>
 /// Register a drawable area with the singleton
 /// </summary>
 /// <param name="screen">The drawable area to register</param>
 public static void addScreen(DrawableScreen screen)
 {
     int timeout = 300;
     rwlock.AcquireWriterLock(timeout);
     try
     {
         foreach (DrawableScreen s in screens)
         {
             if (s.Equals(screen))
                 return;
         }
         screens.Add(screen);
     }
     finally
     {
         rwlock.ReleaseWriterLock();
     }
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Internal use, the Bot will initialize the script with its input handlers once its loaded into memory
 /// </summary>
 /// <param name="bot">The reference to the bot's windowhandler</param>
 public void initializeInputs(WindowHandler bot)
 {
     this.EMouse = bot.MOUSE;
     this.EPreciseMouse = bot.PMOUSE;
     this.EMenuHandler = bot.MENU;
     this.ECommunicator = bot.COMMUNICATOR;
     this.EOverViewHandler = bot.OVERVIEW;
     this.EStationHandler = bot.STATION;
     this.MyShip = bot.SHIP;
     this.ESession = bot.SESSION;
     this.ECamera = bot.CAMERA;
     this.EKeyboard = bot.KEYBOARD;
     this.ELocalHandler = bot.LOCAL;
     this.EDrawingArea = bot.DrawingArea;
     this.ELogger = bot.LOGGER;
     this.ELogger.ScriptName = name;
     this.EAgentHandler = bot.AGENT;
     ERandom = new Random();
 }