Ejemplo n.º 1
0
        public void DumpPartToBuffer(StringBuilder buffer, String prefix, List <PartSim> allParts = null)
        {
            buffer.Append(prefix);
            buffer.Append(name);
            buffer.AppendFormat(":[id = {0:d}, decouple = {1:d}, invstage = {2:d}", partId, decoupledInStage, inverseStage);

            buffer.AppendFormat(", vesselName = '{0}'", vesselName);
            buffer.AppendFormat(", vesselType = {0}", SimManager.GetVesselTypeString(vesselType));
            buffer.AppendFormat(", initialVesselName = '{0}'", initialVesselName);

            buffer.AppendFormat(", fuelCF = {0}", fuelCrossFeed);
            buffer.AppendFormat(", noCFNKey = '{0}'", noCrossFeedNodeKey);

            buffer.AppendFormat(", isSep = {0}", isSepratron);

            foreach (int type in resources.Types)
            {
                buffer.AppendFormat(", {0} = {1:g6}", ResourceContainer.GetResourceName(type), resources[type]);
            }

            if (attachNodes.Count > 0)
            {
                buffer.Append(", attached = <");
                attachNodes[0].DumpToBuffer(buffer);
                for (int i = 1; i < attachNodes.Count; i++)
                {
                    buffer.Append(", ");
                    attachNodes[i].DumpToBuffer(buffer);
                }
                buffer.Append(">");
            }

            // Add more info here

            buffer.Append("]\n");

            if (allParts != null)
            {
                String newPrefix = prefix + " ";
                foreach (PartSim partSim in allParts)
                {
                    if (partSim.parent == this)
                    {
                        partSim.DumpPartToBuffer(buffer, newPrefix, allParts);
                    }
                }
            }
        }
Ejemplo n.º 2
0
        public void CreateEngineSims(List <EngineSim> allEngines, double atmosphere, double velocity, bool vectoredThrust, LogMsg log)
        {
            bool correctThrust = SimManager.DoesEngineUseCorrectedThrust(part);

            if (log != null)
            {
                log.buf.AppendLine("CreateEngineSims for " + name);

                foreach (PartModule partMod in part.Modules)
                {
                    log.buf.AppendLine("Module: " + partMod.moduleName);
                }

                log.buf.AppendLine("correctThrust = " + correctThrust);
            }

            if (hasMultiModeEngine)
            {
                // A multi-mode engine has multiple ModuleEnginesFX but only one is active at any point
                // The mode of the engine is the engineID of the ModuleEnginesFX that is active
                string mode = part.GetModule <MultiModeEngine>().mode;

                foreach (ModuleEnginesFX engine in part.GetModules <ModuleEnginesFX>())
                {
                    if (engine.engineID == mode)
                    {
                        if (log != null)
                        {
                            log.buf.AppendLine("Module: " + engine.moduleName);
                        }

                        Vector3 thrustvec = CalculateThrustVector(vectoredThrust ? engine.thrustTransforms : null, log);

                        EngineSim engineSim = new EngineSim(this,
                                                            atmosphere,
                                                            velocity,
                                                            engine.maxThrust,
                                                            engine.minThrust,
                                                            engine.thrustPercentage,
                                                            engine.requestedThrust,
                                                            thrustvec,
                                                            engine.realIsp,
                                                            engine.atmosphereCurve,
                                                            engine.useVelocityCurve ? engine.velocityCurve : null,
                                                            engine.throttleLocked,
                                                            engine.propellants,
                                                            engine.isOperational,
                                                            correctThrust);
                        allEngines.Add(engineSim);
                    }
                }
            }
            else
            {
                if (hasModuleEnginesFX)
                {
                    foreach (ModuleEnginesFX engine in part.GetModules <ModuleEnginesFX>())
                    {
                        if (log != null)
                        {
                            log.buf.AppendLine("Module: " + engine.moduleName);
                        }

                        Vector3 thrustvec = CalculateThrustVector(vectoredThrust ? engine.thrustTransforms : null, log);

                        EngineSim engineSim = new EngineSim(this,
                                                            atmosphere,
                                                            velocity,
                                                            engine.maxThrust,
                                                            engine.minThrust,
                                                            engine.thrustPercentage,
                                                            engine.requestedThrust,
                                                            thrustvec,
                                                            engine.realIsp,
                                                            engine.atmosphereCurve,
                                                            engine.useVelocityCurve ? engine.velocityCurve : null,
                                                            engine.throttleLocked,
                                                            engine.propellants,
                                                            engine.isOperational,
                                                            correctThrust);
                        allEngines.Add(engineSim);
                    }
                }

                if (hasModuleEngines)
                {
                    foreach (ModuleEngines engine in part.GetModules <ModuleEngines>())
                    {
                        if (log != null)
                        {
                            log.buf.AppendLine("Module: " + engine.moduleName);
                        }

                        Vector3 thrustvec = CalculateThrustVector(vectoredThrust ? engine.thrustTransforms : null, log);

                        EngineSim engineSim = new EngineSim(this,
                                                            atmosphere,
                                                            velocity,
                                                            engine.maxThrust,
                                                            engine.minThrust,
                                                            engine.thrustPercentage,
                                                            engine.requestedThrust,
                                                            thrustvec,
                                                            engine.realIsp,
                                                            engine.atmosphereCurve,
                                                            engine.useVelocityCurve ? engine.velocityCurve : null,
                                                            engine.throttleLocked,
                                                            engine.propellants,
                                                            engine.isOperational,
                                                            correctThrust);
                        allEngines.Add(engineSim);
                    }
                }
            }

            if (log != null)
            {
                log.Flush();
            }
        }
Ejemplo n.º 3
0
        public void Dump()
        {
            StringBuilder buffer = new StringBuilder(1024);

            buffer.AppendFormat("Part count = {0:d}\n", allParts.Count);

            // Output a nice tree view of the rocket
            if (allParts.Count > 0)
            {
                PartSim root = allParts[0];
                while (root.parent != null)
                {
                    root = root.parent;
                }

                if (root.hasVessel)
                {
                    buffer.AppendFormat("vesselName = '{0}'  vesselType = {1}\n", vesselName, SimManager.GetVesselTypeString(vesselType));
                }

                root.DumpPartToBuffer(buffer, "", allParts);
            }

            MonoBehaviour.print(buffer);
        }