Ejemplo n.º 1
0
 /// <summary>
 /// 对随从动作
 /// </summary>
 /// <param name="game"></param>
 /// <param name="Minion"></param>
 /// <returns></returns>
 string IAtomicEffect.DealMinion(ActionStatus game, MinionCard Minion)
 {
     int HealthPoint = ExpressHandler.GetEffectPoint(game, 生命值回复表达式);
     if (Minion.设置被治疗后状态(HealthPoint))
     {
         game.battleEvenetHandler.事件池.Add(new EventCard.全局事件()
         {
             触发事件类型 = EventCard.事件类型枚举.治疗,
             触发位置 = Minion.战场位置
         });
     }
     return Server.ActionCode.strHealth + CardUtility.strSplitMark + Minion.战场位置.ToString() +
                                          CardUtility.strSplitMark + HealthPoint.ToString();
 }