public void OpenConnection(Action <MessageContext> responseMessageHandler)
        {
            using (EneterTrace.Entering())
            {
                // If it shall listen to responses then check the responseMessageHandler.
                if (responseMessageHandler == null)
                {
                    throw new InvalidOperationException("responseMessageHandler is null.");
                }

                using (ThreadLock.Lock(myConnectionManipulatorLock))
                {
                    try
                    {
                        // Send open connection message to open the connection.
                        // When DuplexInputChannel receives the open connection message it creates
                        // shared memory for sending response messages.
                        mySender = new SharedMemorySender(myInputConnectorAddress, true, myConnectTimeout, mySendTimeout, myMaxMessageSize, mySecurity);
                        mySender.SendMessage(x => myProtocolFormatter.EncodeOpenConnectionMessage(myOutputConnectorAddress, x));

                        // The input connector has opened the shared memory for responses
                        // so we can start listening from it.
                        // (It will open existing memory mapped file.)
                        myResponseMessageHandler = responseMessageHandler;
                        myReceiver = new SharedMemoryReceiver(myOutputConnectorAddress, true, myConnectTimeout, myMaxMessageSize, mySecurity);
                        myReceiver.StartListening(HandleResponseMessage);
                    }
                    catch
                    {
                        CloseConnection();
                        throw;
                    }
                }
            }
        }
Ejemplo n.º 2
0
        private void CloseConnection(string outputConnectorAddress, SharedMemorySender clientSender)
        {
            using (EneterTrace.Entering())
            {
                try
                {
                    clientSender.SendMessage(x => myProtocolFormatter.EncodeCloseConnectionMessage(outputConnectorAddress, x));
                }
                catch (Exception err)
                {
                    EneterTrace.Warning("failed to send the close message.", err);
                }

                clientSender.Dispose();
            }
        }