public static void AddUserStateHook(this Machine machine, string stateName, string pythonScript) { var engine = new UserStatePythonEngine(machine, pythonScript); machine.AddUserStateHook(x => x == stateName, engine.Hook); }
public static void AddUserStateHook(this Machine machine, string stateName, string pythonScript) { var engine = new UserStatePythonEngine(machine, pythonScript); machine.AddUserStateHook(x => x == stateName, engine.Hook); }