Ejemplo n.º 1
0
 void OnTriggerEnter2D(Collider2D other)
 {
     if (ElevenTools.IsInLayerMask(other.gameObject, destroyedBy))
     {
         Destroy(gameObject);
     }
 }
Ejemplo n.º 2
0
        void OnTriggerEnter2D(Collider2D other)
        {
            if (ElevenTools.IsInLayerMask(other.gameObject, killingLayers))
            {
                foreach (var toDisable in disableOnDeath)
                {
                    toDisable.enabled = false;
                }

                Destroy(gameObject, timeToDie);
            }
        }