Ejemplo n.º 1
0
        public LogicHandler(ResourceManager resourceManager, InputHandler inputHandler)
        {
            _resourceManager              = resourceManager;
            _inputHandler                 = inputHandler;
            _playerLogicHandler           = new PlayerLogicHandler();
            _roamLogicHandler             = new RoamLogicHandler(resourceManager);
            _startAndExitMenuLogicHandler = new StartAndExitMenuLogicHandler(resourceManager, inputHandler);
            _transitionHandler            = new TransitionHandler(resourceManager, _playerLogicHandler, _roamLogicHandler, _startAndExitMenuLogicHandler);

            GameStateHelper.ChangeState(GameStates.Start);
        }
Ejemplo n.º 2
0
        public TransitionHandler(ResourceManager resourceManager, PlayerLogicHandler playerLogicHandler, RoamLogicHandler roamLogicHandler,
                                 StartAndExitMenuLogicHandler startAndExitMenuLogicHandler)
        {
            _resourceManager              = resourceManager;
            _playerLogicHandler           = playerLogicHandler;
            _roamLogicHandler             = roamLogicHandler;
            _startAndExitMenuLogicHandler = startAndExitMenuLogicHandler;

            _transitioning = false;
            _fadeCounter   = 0;
            _drawColor     = WHITE_COLOR;

            _fadeColors = new List <Color>();
            _fadeColors.Add(Color.White);
            _fadeColors.Add(new Color(225, 225, 225));
            _fadeColors.Add(new Color(225, 225, 225));
            _fadeColors.Add(new Color(200, 200, 200));
            _fadeColors.Add(new Color(200, 200, 200));
            _fadeColors.Add(new Color(175, 175, 175));
            _fadeColors.Add(new Color(175, 175, 175));
            _fadeColors.Add(new Color(150, 150, 150));
            _fadeColors.Add(new Color(150, 150, 150));
            _fadeColors.Add(new Color(125, 125, 125));
            _fadeColors.Add(new Color(125, 125, 125));
            _fadeColors.Add(new Color(100, 100, 100));
            _fadeColors.Add(new Color(100, 100, 100));
            _fadeColors.Add(new Color(75, 75, 75));
            _fadeColors.Add(new Color(75, 75, 75));
            _fadeColors.Add(new Color(50, 50, 50));
            _fadeColors.Add(new Color(50, 50, 50));
            _fadeColors.Add(new Color(25, 25, 25));
            _fadeColors.Add(new Color(25, 25, 25));
            _fadeColors.Add(Color.Black);

            _roamLogicHandler.InitiateTransition             += TransitionRequested;
            _startAndExitMenuLogicHandler.InitiateTransition += TransitionRequested;
        }