Ejemplo n.º 1
0
        //
        // Static Methods
        //
        public static void SaveToFile(PrepareCarefully data, string presetName)
        {
            try {
                Scribe.InitWriting(PresetFiles.FilePathForSavedPreset(presetName), "preset");
                string versionStringFull = "3";
                Scribe_Values.LookValue <string>(ref versionStringFull, "version", null, false);
                bool usePoints      = data.Config.pointsEnabled;
                int  startingPoints = PrepareCarefully.Instance.StartingPoints;
                Scribe_Values.LookValue <bool>(ref usePoints, "usePoints", false, true);
                Scribe_Values.LookValue <int>(ref startingPoints, "startingPoints", 0, true);
                string modString = GenText.ToCommaList(Enumerable.Select <ModContentPack, string>(LoadedModManager.RunningMods, (Func <ModContentPack, string>)(mod => mod.Name)), true);
                Scribe_Values.LookValue <string>(ref modString, "mods", null, false);
                Scribe.EnterNode("colonists");
                foreach (CustomPawn customPawn in data.Pawns)
                {
                    SaveRecordPawnV3 pawn = new SaveRecordPawnV3(customPawn);
                    Scribe_Deep.LookDeep <SaveRecordPawnV3>(ref pawn, "colonist");
                }
                Scribe.ExitNode();

                Scribe.EnterNode("relationships");
                foreach (var r in data.RelationshipManager.ExplicitRelationships)
                {
                    SaveRecordRelationshipV3 s = new SaveRecordRelationshipV3(r);
                    Scribe_Deep.LookDeep <SaveRecordRelationshipV3>(ref s, "relationship");
                }
                Scribe.ExitNode();

                Scribe.EnterNode("equipment");
                foreach (var e in data.Equipment)
                {
                    SelectedEquipment customPawn = e;
                    Scribe_Deep.LookDeep <SelectedEquipment>(ref customPawn, "equipment");
                }
                Scribe.ExitNode();
            }
            catch (Exception e) {
                Log.Error("Failed to save preset file");
                throw e;
            }
            finally {
                Scribe.FinalizeWriting();
                Scribe.mode = LoadSaveMode.Inactive;
            }
        }
        public CustomRelationship LoadRelationship(SaveRecordRelationshipV3 saved, List <CustomPawn> pawns)
        {
            CustomRelationship result = new CustomRelationship();

            foreach (var p in pawns)
            {
                if (p.Id == saved.source || p.Name.ToStringFull == saved.source)
                {
                    result.source = p;
                }
                if (p.Id == saved.target || p.Name.ToStringFull == saved.target)
                {
                    result.target = p;
                }
            }

            result.def = DefDatabase <PawnRelationDef> .GetNamedSilentFail(saved.relation);

            if (result.def != null)
            {
                result.inverseDef = PrepareCarefully.Instance.RelationshipManager.FindInverseRelationship(result.def);
            }
            if (result.def == null)
            {
                Log.Warning("Couldn't find relationship definition: " + saved.relation);
                return(null);
            }
            else if (result.source == null)
            {
                Log.Warning("Couldn't find relationship source pawn: " + saved.source);
                return(null);
            }
            else if (result.target == null)
            {
                Log.Warning("Couldn't find relationship target pawn: " + saved.source);
                return(null);
            }
            else if (result.inverseDef == null)
            {
                Log.Warning("Couldn't determine inverse relationship: " + saved.relation);
                return(null);
            }
            return(result);
        }
Ejemplo n.º 3
0
        //
        // Static Methods
        //
        public static void SaveToFile(PrepareCarefully data, string presetName)
        {
            bool problem = false;

            try {
                // Verify that all pawns have non-null identifiers.
                foreach (CustomPawn customPawn in data.Pawns)
                {
                    if (customPawn.Id == null)
                    {
                        customPawn.GenerateId();
                    }
                }
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    foreach (var parent in g.Parents)
                    {
                        if (parent.Pawn != null && parent.Pawn.Id == null)
                        {
                            parent.Pawn.GenerateId();
                        }
                        foreach (var child in g.Children)
                        {
                            if (child.Pawn != null && child.Pawn.Id == null)
                            {
                                child.Pawn.GenerateId();
                            }
                        }
                    }
                }

                // Start saving.
                Scribe.saver.InitSaving(PresetFiles.FilePathForSavedPreset(presetName), "preset");
                string versionStringFull = "3";
                Scribe_Values.Look <string>(ref versionStringFull, "version", null, false);
                bool usePoints      = data.Config.pointsEnabled;
                int  startingPoints = PrepareCarefully.Instance.StartingPoints;
                Scribe_Values.Look <bool>(ref usePoints, "usePoints", false, true);
                Scribe_Values.Look <int>(ref startingPoints, "startingPoints", 0, true);
                string modString = GenText.ToCommaList(Enumerable.Select <ModContentPack, string>(LoadedModManager.RunningMods, (Func <ModContentPack, string>)(mod => mod.Name)), true);
                Scribe_Values.Look <string>(ref modString, "mods", null, false);
                // Save pawns.
                Scribe.EnterNode("colonists");
                foreach (CustomPawn customPawn in data.Pawns)
                {
                    try {
                        SaveRecordPawnV3 pawn = new SaveRecordPawnV3(customPawn);
                        Scribe_Deep.Look <SaveRecordPawnV3>(ref pawn, "colonist");
                    }
                    catch (Exception e) {
                        problem = true;
                        Log.Warning("Prepare Carefully failed to save a pawn into the preset: " + presetName);
                        Log.Warning(e.Message);
                        Log.Warning(e.StackTrace);
                    }
                }
                Scribe.ExitNode();

                // Save hidden pawns.
                List <CustomPawn> hiddenPawns = new List <CustomPawn>();
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    foreach (var parent in g.Parents)
                    {
                        if (parent.Hidden)
                        {
                            if (parent.Pawn != null)
                            {
                                hiddenPawns.Add(parent.Pawn);
                            }
                            else
                            {
                                Log.Warning("Prepare Carefully found an empty pawn in a parent child relationship while saving the preset.  Skipping that pawn.");
                            }
                        }
                        foreach (var child in g.Children)
                        {
                            if (child.Hidden)
                            {
                                if (child.Pawn != null)
                                {
                                    hiddenPawns.Add(child.Pawn);
                                }
                                else
                                {
                                    Log.Warning("Prepare Carefully found an empty pawn in a parent child relationship while saving the preset.  Skipping that pawn.");
                                }
                            }
                        }
                    }
                }
                Scribe.EnterNode("hiddenPawns");
                foreach (CustomPawn customPawn in hiddenPawns)
                {
                    try {
                        SaveRecordPawnV3 pawn = new SaveRecordPawnV3(customPawn);
                        Scribe_Deep.Look <SaveRecordPawnV3>(ref pawn, "hiddenPawn");
                    }
                    catch (Exception e) {
                        problem = true;
                        Log.Warning("Prepare Carefully failed to save a hidden pawn into the preset: " + presetName);
                        Log.Warning(e.Message);
                        Log.Warning(e.StackTrace);
                    }
                }
                Scribe.ExitNode();

                Scribe.EnterNode("relationships");
                foreach (var r in data.RelationshipManager.Relationships)
                {
                    if (r.source != null && r.target != null && r.def != null && r.source.Id != null && r.target.Id != null)
                    {
                        SaveRecordRelationshipV3 s = new SaveRecordRelationshipV3(r);
                        Scribe_Deep.Look <SaveRecordRelationshipV3>(ref s, "relationship");
                    }
                    else
                    {
                        problem = true;
                        Log.Warning("Prepare Carefully found an invalid custom relationship when saving a preset: " + presetName);
                        if (r.target != null && r.source != null)
                        {
                            Log.Warning("  Relationship = { source = " + r.source.Id + ", target = " + r.target.Id + ", relationship = " + r.def + "}");
                        }
                        else
                        {
                            Log.Warning("  Relationship = { source = " + r.source + ", target = " + r.target + ", relationship = " + r.def + "}");
                        }
                    }
                }
                Scribe.ExitNode();

                Scribe.EnterNode("parentChildGroups");
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    if (g.Children.Count == 0 || (g.Parents.Count == 0 && g.Children.Count == 1))
                    {
                        continue;
                    }
                    SaveRecordParentChildGroupV3 group = new SaveRecordParentChildGroupV3();
                    group.parents  = new List <string>();
                    group.children = new List <string>();
                    foreach (var p in g.Parents)
                    {
                        if (p.Pawn == null)
                        {
                            problem = true;
                            Log.Warning("Prepare Carefully found an invalid parent/child relationship when saving the preset: " + presetName);
                            continue;
                        }
                        else
                        {
                            group.parents.Add(p.Pawn.Id);
                        }
                    }
                    foreach (var p in g.Children)
                    {
                        if (p.Pawn == null)
                        {
                            problem = true;
                            Log.Warning("Prepare Carefully found an invalid parent/child relationship when saving the preset: " + presetName);
                            continue;
                        }
                        else
                        {
                            group.children.Add(p.Pawn.Id);
                        }
                    }
                    try {
                        Scribe_Deep.Look <SaveRecordParentChildGroupV3>(ref group, "group");
                    }
                    catch (Exception) {
                        problem = true;
                        Log.Warning("Prepare Carefully failed to save a parent child group when saving the preset: " + presetName);
                    }
                }
                Scribe.ExitNode();

                Scribe.EnterNode("equipment");
                foreach (var e in data.Equipment)
                {
                    try {
                        EquipmentSaveRecord record = new EquipmentSaveRecord(e);
                        Scribe_Deep.Look <EquipmentSaveRecord>(ref record, "equipment");
                    }
                    catch {
                        problem = true;
                        Log.Warning("Failed to save equipment to preset: " + e.ThingDef.defName);
                    }
                }
                Scribe.ExitNode();
            }
            catch (Exception e) {
                PrepareCarefully.Instance.State.AddError("EdB.PC.Dialog.Preset.Error.SaveFailed".Translate());
                Log.Error("Failed to save preset file");
                throw e;
            }
            finally {
                Scribe.saver.FinalizeSaving();
                Scribe.mode = LoadSaveMode.Inactive;
                if (problem)
                {
                    PrepareCarefully.Instance.State.AddError("EdB.PC.Dialog.Preset.Error.PartialSaveFailure".Translate());
                }
            }
        }
Ejemplo n.º 4
0
        //
        // Static Methods
        //
        public static void SaveToFile(PrepareCarefully data, string presetName)
        {
            bool problem = false;

            try {
                // Verify that all pawns have non-null identifiers.
                foreach (CustomPawn customPawn in data.Pawns)
                {
                    if (customPawn.Id == null)
                    {
                        customPawn.GenerateId();
                    }
                }
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    foreach (var parent in g.Parents)
                    {
                        if (parent != null && parent.Id == null)
                        {
                            parent.GenerateId();
                        }
                        foreach (var child in g.Children)
                        {
                            if (child != null && child.Id == null)
                            {
                                child.GenerateId();
                            }
                        }
                    }
                }

                SaveRecordPresetV5 preset = new SaveRecordPresetV5();
                preset.mods = GenText.ToCommaList(Enumerable.Select <ModContentPack, string>(LoadedModManager.RunningMods, (Func <ModContentPack, string>)(mod => mod.Name)), true);
                foreach (CustomPawn customPawn in data.Pawns)
                {
                    SaveRecordPawnV5 pawn = new SaveRecordPawnV5(customPawn);
                    preset.pawns.Add(pawn);
                }
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    foreach (var parent in g.Parents)
                    {
                        if (parent.Hidden)
                        {
                            if (parent.Pawn != null)
                            {
                                SaveRecordPawnV5 pawn = new SaveRecordPawnV5(parent);
                                preset.pawns.Add(pawn);
                            }
                            else
                            {
                                Logger.Warning("Found an empty pawn in a parent child relationship while saving the preset.  Skipping that pawn.");
                            }
                        }
                        foreach (var child in g.Children)
                        {
                            if (child.Hidden)
                            {
                                if (child.Pawn != null)
                                {
                                    SaveRecordPawnV5 pawn = new SaveRecordPawnV5(child);
                                    preset.pawns.Add(pawn);
                                }
                                else
                                {
                                    Logger.Warning("Found an empty pawn in a parent child relationship while saving the preset.  Skipping that pawn.");
                                }
                            }
                        }
                    }
                }
                foreach (var r in data.RelationshipManager.Relationships)
                {
                    if (r.source != null && r.target != null && r.def != null && r.source.Id != null && r.target.Id != null)
                    {
                        SaveRecordRelationshipV3 s = new SaveRecordRelationshipV3(r);
                        preset.relationships.Add(s);
                    }
                    else
                    {
                        problem = true;
                        Logger.Warning("Found an invalid custom relationship when saving a preset: " + presetName);
                        if (r.target != null && r.source != null)
                        {
                            Logger.Warning("  Relationship = { source = " + r.source.Id + ", target = " + r.target.Id + ", relationship = " + r.def + "}");
                        }
                        else
                        {
                            Logger.Warning("  Relationship = { source = " + r.source + ", target = " + r.target + ", relationship = " + r.def + "}");
                        }
                    }
                }
                foreach (var g in data.RelationshipManager.ParentChildGroups)
                {
                    if (g.Children.Count == 0 || (g.Parents.Count == 0 && g.Children.Count == 1))
                    {
                        continue;
                    }
                    SaveRecordParentChildGroupV3 group = new SaveRecordParentChildGroupV3();
                    group.parents  = new List <string>();
                    group.children = new List <string>();
                    foreach (var p in g.Parents)
                    {
                        if (p.Pawn == null)
                        {
                            problem = true;
                            Logger.Warning("Found an invalid parent/child relationship when saving the preset: " + presetName);
                            continue;
                        }
                        else
                        {
                            group.parents.Add(p.Id);
                        }
                    }
                    foreach (var p in g.Children)
                    {
                        if (p.Pawn == null)
                        {
                            problem = true;
                            Logger.Warning("Found an invalid parent/child relationship when saving the preset: " + presetName);
                            continue;
                        }
                        else
                        {
                            group.children.Add(p.Id);
                        }
                    }
                    preset.parentChildGroups.Add(group);
                }
                foreach (var e in data.Equipment)
                {
                    SaveRecordEquipmentV3 record = new SaveRecordEquipmentV3(e);
                    preset.equipment.Add(record);
                }

                // Start saving.
                Scribe.saver.InitSaving(PresetFiles.FilePathForSavedPreset(presetName), "preset");
                preset.ExposeData();
            }
            catch (Exception e) {
                PrepareCarefully.Instance.State.AddError("EdB.PC.Dialog.Preset.Error.SaveFailed".Translate());
                Logger.Error("Failed to save preset file");
                throw e;
            }
            finally {
                Scribe.saver.FinalizeSaving();
                Scribe.mode = LoadSaveMode.Inactive;
                if (problem)
                {
                    PrepareCarefully.Instance.State.AddError("EdB.PC.Dialog.Preset.Error.PartialSaveFailure".Translate());
                }
            }
        }