Ejemplo n.º 1
0
        public void HandleConfigChanged()
        {
            // Do not verify if change occurred as this function is going to be called again in that case
            // Do not verify the config in case the bot token has been changed, as the client will be restarted and that will trigger verification
            bool tokenChanged   = Data.BotToken != _prevConfig.BotToken;
            bool correctionMade = !Save();

            BuildChanneLinkList();

            if (tokenChanged)
            {
                OnTokenChanged?.Invoke(this, EventArgs.Empty);
                return; // The token changing will trigger a reset
            }

            if (!correctionMade) // If a correction was made, this function will be called again
            {
                VerifyConfig();

                // This function executes on the GUI thread and therefore async calls will trigger deadlocks.
                // We execute the callbacks on a separate joined thread to avoid these deadlocks.
                SystemUtil.SynchronousThreadExecute(() =>
                {
                    OnConfigChanged?.Invoke(this, EventArgs.Empty);
                });
            }
        }
Ejemplo n.º 2
0
        void StopClient()
        {
            _status = "Shutting down";

            // Stop various timers that may have been set up so they do not trigger while the reset is ongoing
            DLConfig.Instance.DequeueAllVerification();
            SystemUtil.StopAndDestroyTimer(ref _discordDataMaybeAvailable);

            ShutdownModules();

            if (DiscordClient != null)
            {
                StopRelaying();

                // If DisconnectAsync() is called in the GUI thread, it will cause a deadlock
                SystemUtil.SynchronousThreadExecute(() =>
                {
                    DiscordClient.DisconnectAsync().Wait();
                });
                DiscordClient.Dispose();
                DiscordClient = null;

                OnClientStopped?.Invoke(this, EventArgs.Empty);
            }
        }