Ejemplo n.º 1
0
 public void ChangeSecondPet(string petName, float keepTime)
 {
     if (!m_SecondPetName.Equals(keepTime))
     {
         m_SecondPetDuration = keepTime;
         ResetSecondPet();
     }
     else
     {
         m_SecondPetDuration = Mathf.Max(keepTime, m_SecondPetDuration);
     }
     m_SecondPetTime = 0;
     m_SecondPetGo   = Global.gApp.gResMgr.InstantiateObj("Prefabs/Pet/" + petName);
     m_SecondPetGo.transform.SetParent(Global.gApp.gRoleNode.transform, false);
     m_SecondPet = m_SecondPetGo.GetComponent <BasePet>();
     if (m_SecondPetGo.GetComponent <BlinkTools>())
     {
         m_SecondPetGo.GetComponent <BlinkTools>().SetStartTime(m_SecondPetDuration - 3);
     }
     else
     {
         m_SecondPetGo.AddComponent <BlinkTools>().SetStartTime(m_SecondPetDuration - 3);
     }
     m_SecondPet.Init(m_PlayerGo, ++m_Guid);
     m_ChangeSecondPet = true;
 }
Ejemplo n.º 2
0
 public void ChangePet(string petName)
 {
     if (petName != null && !petName.Equals(GameConstVal.EmepyStr))
     {
         m_PlayerGo.AddComponent <DelayCallBack>().SetAction(() =>
         {
             m_FirstPetGo = Global.gApp.gResMgr.InstantiateObj("Prefabs/Pet/" + petName);
             m_FirstPetGo.transform.SetParent(Global.gApp.gRoleNode.transform, false);
             m_FirstPet = m_FirstPetGo.GetComponent <BasePet>();
             m_FirstPet.Init(m_PlayerGo, ++m_Guid);
         }, 0.1f, true);
     }
 }