public override void OnDisabled()
 {
     base.OnDisabled();
     Exiled.Events.Handlers.Server.RoundStarted      -= PLEV.RoundStart;
     Exiled.Events.Handlers.Server.WaitingForPlayers -= PLEV.Waiting;
     Exiled.Events.Handlers.Player.DroppingItem      -= PLEV.PlayerDropItem;
     Exiled.Events.Handlers.Player.Died                -= PLEV.PlayerDied;
     Exiled.Events.Handlers.Player.PickingUpItem       -= PLEV.PlayerPickupItem;
     Exiled.Events.Handlers.Player.InteractingDoor     -= PLEV.PlayerDoorInteract;
     Exiled.Events.Handlers.Server.RespawningTeam      -= PLEV.RespawnTeam;
     Exiled.Events.Handlers.Server.EndingRound         -= PLEV.EndRoundCheck;
     Exiled.Events.Handlers.Player.InteractingElevator -= PLEV.PlayerElevatorInteract;
     Exiled.Events.Handlers.Player.ChangingRole        -= PLEV.PlayerRoleChange;
     PLEV     = null;
     instance = null;
 }
 public override void OnEnabled()
 {
     base.OnEnabled();
     instance = this;
     PLEV     = new PluginEvents(this);
     Exiled.Events.Handlers.Server.RoundStarted      += PLEV.RoundStart;
     Exiled.Events.Handlers.Server.WaitingForPlayers += PLEV.Waiting;
     Exiled.Events.Handlers.Player.DroppingItem      += PLEV.PlayerDropItem;
     Exiled.Events.Handlers.Player.Died                += PLEV.PlayerDied;
     Exiled.Events.Handlers.Player.PickingUpItem       += PLEV.PlayerPickupItem;
     Exiled.Events.Handlers.Player.InteractingDoor     += PLEV.PlayerDoorInteract;
     Exiled.Events.Handlers.Server.RespawningTeam      += PLEV.RespawnTeam;
     Exiled.Events.Handlers.Server.EndingRound         += PLEV.EndRoundCheck;
     Exiled.Events.Handlers.Player.InteractingElevator += PLEV.PlayerElevatorInteract;
     Exiled.Events.Handlers.Player.ChangingRole        += PLEV.PlayerRoleChange;
 }