Ejemplo n.º 1
0
        protected override async void Run(ETModel.Session session, Actor_GamerChangeGold message)
        {
            try
            {
                Log.Info($"收到改变金币:" + message.Uid + "GoldAmount," + message.GoldAmount);
                UI uiRoom = Game.Scene.GetComponent <UIComponent>().Get(UIType.UIRoom);
                if (uiRoom == null)
                {
                    Log.Warning("uiroom  null");
                    return;
                }

                UIRoomComponent    uiRoomComponent    = uiRoom.GetComponent <UIRoomComponent>();
                GamerComponent     gamerComponent     = uiRoom.GetComponent <GamerComponent>();
                Gamer              gamer              = gamerComponent.Get(message.Uid);
                HandCardsComponent handCardsComponent = gamer.GetComponent <HandCardsComponent>();
                handCardsComponent.ChangeGold(message.GoldAmount);
            }
            catch (Exception e)
            {
                Log.Error(e);
            }
        }