Ejemplo n.º 1
0
        public void Buy()
        {
            RecomputeTrade();
            TradeEvent trade = (new TradeEvent()
            {
                GoodsReceived = GoodsReceived,
                GoodsSent = GoodsSent,
                LikedThings = TheirGoods.LikedThings,
                HatedThings = TheirGoods.HatedThings,
                RareThings = TheirGoods.RareThings,
                CommonThings = TheirGoods.CommonThings,
                MoneyReceived = TheirTrades.MoneyEdit.CurrentMoney,
                MoneySent = MyTrades.MoneyEdit.CurrentMoney
            });

            OnTraded.Invoke(trade);
        }
Ejemplo n.º 2
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 void dialog_OnClicked(TradeEvent e)
 {
     LastEvent = e;
 }
Ejemplo n.º 3
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 void TradePanel_OnTraded(TradeEvent e)
 {
     OnTraded.Invoke(e);
     Close(ReturnStatus.Ok);
 }
Ejemplo n.º 4
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 void dialog_OnClicked(TradeEvent e)
 {
     LastEvent = e;
 }
Ejemplo n.º 5
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        public void DoTrade(TradeEvent trade)
        {
            PlayerFation.RemoveResources(trade.GoodsSent, Vector3.Zero, false);

            foreach (ResourceAmount resource in trade.GoodsReceived)
            {
                PlayerFation.AddResources(resource);
            }
        }
Ejemplo n.º 6
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 void shoppingCart_OnItemChanged(GItem item)
 {
     TradeEvent trade = new TradeEvent() {GoodsReceived = GoodsReceived, GoodsSent = GoodsSent};
     float total = trade.GetProfit().TotalProfit;
     BuyTotal.Text = "Total Profit: " + (total).ToString("C");
 }
Ejemplo n.º 7
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 protected virtual void OnOnTraded(TradeEvent e)
 {
     OnTrade handler = OnTraded;
     if (handler != null) handler(e);
 }
Ejemplo n.º 8
0
 void TradePanel_OnTraded(TradeEvent e)
 {
     OnTraded.Invoke(e);
     Close(ReturnStatus.Ok);
 }