Ejemplo n.º 1
0
            public Texture2D CreateSaveTexture(GraphicsDevice Device, int Width, int Height)
            {
                var r    = new Texture2D(Device, Width, Height, false, SurfaceFormat.Color);
                var data = new Color[Width * Height];

                Overworld.GenerateSaveTexture(Data, Width, Height, data);
                r.SetData(data);
                return(r);
            }