Ejemplo n.º 1
0
        public string AddItemToPool(string[] args)
        {
            string itemName = args[0];

            switch (itemName)
            {
            case "HealthPotion":
                HealthPotion healthPotion = new HealthPotion();
                itemPool.Push(healthPotion);
                break;

            case "PoisonPotion":
                PoisonPotion poisonPotion = new PoisonPotion();
                itemPool.Push(poisonPotion);
                break;

            case "ArmorRepairKit":
                ArmorRepairKit armorRepairKit = new ArmorRepairKit();
                itemPool.Push(armorRepairKit);
                break;

            default:
                throw new ArgumentException($"Invalid item \"{itemName}\"!");
            }
            return($"{itemName} added to pool.");
        }
Ejemplo n.º 2
0
        public static Item CreateItem(string name)
        {
            string itemName = name;
            Item   newItem  = null;

            if (itemName == "HealthPotion")
            {
                newItem = new HealthPotion();
            }
            else if (itemName == "PoisonPotion")
            {
                newItem = new PoisonPotion();
            }
            else if (itemName == "ArmorRepairKit")
            {
                newItem = new ArmorRepairKit();
            }
            else
            {
                // throw new ArgumentException($"Invalid item type \"{itemName}\"!");
                throw new ArgumentException($"Invalid item \"{itemName}\"!");
            }

            return(newItem);
        }
        public string AddItemToPool(string[] args)
        {
            string itemName = args[0];

            Item item;

            switch (itemName)
            {
            case "HealthPotion":
                item = new HealthPotion();
                break;

            case "PoisonPotion":
                item = new PoisonPotion();
                break;

            case "ArmorRepairKit":
                item = new ArmorRepairKit();
                break;

            default:
                throw new ArgumentException($"Invalid item \"{itemName}\"!");
            }
            itemPool.Add(item);

            return($"{itemName} added to pool.");
        }
Ejemplo n.º 4
0
        public string AddItemToPool(string[] args)
        {
            var itemName = args[0];

            if (itemName != "PoisonPotion" && itemName != "HealthPotion" && itemName != "ArmorRepairKit")
            {
                throw new ArgumentException($"Invalid item \"{itemName}\"!");
            }
            else
            {
                Item obj;

                if (itemName.Equals("PoisonPotion"))
                {
                    obj = new PoisonPotion();
                }
                else if (itemName.Equals("HealthPotion"))
                {
                    obj = new HealthPotion();
                }
                else
                {
                    obj = new ArmorRepairKit();
                }
                items.Add(obj);

                return($"{itemName} added to pool.");
            }
        }
Ejemplo n.º 5
0
        public string AddItemToPool(string[] args)
        {
            string itemName = args[0];
            Item   item     = null;

            switch (itemName)
            {
            case "ArmorRepairKit":
                item = new ArmorRepairKit();
                pool.Push(item);
                return($"{item.Name} added to pool.");

            case "HealthPotion":
                item = new HealthPotion();
                pool.Push(item);
                return($"{item.Name} added to pool.");

            case "PoisonPotion":
                item = new PoisonPotion();
                pool.Push(item);
                return($"{item.Name} added to pool.");

            default:
                throw new ArgumentException(string.Format(ErrorMessages.InvalidItem, itemName));
            }
        }
Ejemplo n.º 6
0
        public string AddItemToPool(string[] args)
        {
            if (args[0] != nameof(ArmorRepairKit) && args[0] != nameof(HealthPotion) && args[0] != nameof(PoisonPotion))
            {
                throw new ArgumentException($"Invalid item \"{args[0]}\"!");
            }

            Item it = null;

            switch (args[0])
            {
            case nameof(ArmorRepairKit):
                it = new ArmorRepairKit();
                break;

            case nameof(HealthPotion):
                it = new HealthPotion();
                break;

            case nameof(PoisonPotion):
                it = new PoisonPotion();
                break;
            }

            pool.Push(it);

            return($"{args[0]} added to pool.");
        }
Ejemplo n.º 7
0
        public Item CreateItem(string itemName)
        {
            Item item;

            switch (itemName)
            {
            case "HealthPotion":
                item = new HealthPotion();
                break;

            case "PoisonPotion":
                item = new PoisonPotion();
                break;

            case "ArmorRepairKit":
                item = new ArmorRepairKit();
                break;

            default:
                throw new ArgumentException($"Invalid item \"{itemName}\"!");
            }

            return(item);
        }