Ejemplo n.º 1
0
        public void Run()
        {
            DungeonMaster dm = new DungeonMaster();
            string        input;

            while (!string.IsNullOrEmpty((input = Console.ReadLine())))
            {
                StringBuilder result  = new StringBuilder();
                string[]      args    = input.Split();
                string        command = args[0];
                args = args.Skip(1).ToArray();
                bool gameOver = false;

                try
                {
                    switch (command)
                    {
                    case "JoinParty":
                        Console.WriteLine(dm.JoinParty(args));
                        break;

                    case "AddItemToPool":
                        Console.WriteLine(dm.AddItemToPool(args));
                        break;

                    case "PickUpItem":
                        Console.WriteLine(dm.PickUpItem(args));
                        break;

                    case "UseItem":
                        Console.WriteLine(dm.UseItem(args));
                        break;

                    case "UseItemOn":
                        Console.WriteLine(dm.UseItemOn(args));
                        break;

                    case "GiveCharacterItem":
                        Console.WriteLine(dm.GiveCharacterItem(args));
                        break;

                    case "GetStats":
                        Console.WriteLine(dm.GetStats());
                        break;

                    case "Attack":
                        Console.WriteLine(dm.Attack(args));
                        break;

                    case "Heal":
                        Console.WriteLine(dm.Heal(args));
                        break;

                    case "EndTurn":
                        Console.WriteLine(dm.EndTurn(args));
                        if (dm.IsGameOver())
                        {
                            gameOver = true;
                        }
                        break;

                    case "IsGameOver":
                        Console.WriteLine(dm.IsGameOver());
                        break;
                    }
                }
                catch (ArgumentException ae)
                {
                    Console.WriteLine($"Parameter Error: {ae.Message}");
                }
                catch (InvalidOperationException ioe)
                {
                    Console.WriteLine($"Invalid Operation: {ioe.Message}");
                }

                if (gameOver)
                {
                    break;
                }
            }

            Console.WriteLine(dm.GameOver());
        }